The Developers Admit ESO Is Not A True MMORPG

Post » Tue Oct 01, 2013 11:23 pm

“I would characterise this game as an Elder Scrolls multiplayer game [rather] than an MMO,” he told us.

http://www.gamerzines.com/playstation/zenimax-elder-scrolls-online.html

I am very dissapointed with direction this game is going in. The fact that all PVP is limited to Cyrodill and that you are unable to see enemy factions when you go into their territory is pathetic! This will be a highly instanced non mmorpg, I was hoping for a true seamless world. I was hoping for true world pvp throughout the world, or at least having it optional. I wish the developers could make it so pvp players could fight where ever they want and beable to see the enemy faction while pve players would be limited to all PVP in cyrodiil. I know they scale your gear in cyrodiil but they should have other forms of pvp! true world pvp with no gear scaling.

To bad, I can only wish, thanks for the disappointment Zenimax.

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Kayleigh Mcneil
 
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Post » Wed Oct 02, 2013 4:40 am

We have known this for a long time.

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brian adkins
 
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Post » Wed Oct 02, 2013 1:44 am

1. It is still an MMO by Definition, does not matter what the devs say.

2. Not everyone likes Open world PVP

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Cayal
 
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Post » Tue Oct 01, 2013 11:40 pm

You've done little on this forum except post that ESO will fail.

Isn't it time you changed the record? Or admitted that ESO isn't your type of game and simply try something else?

edit: And why the sudden return after almost nine months of absence?

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Luna Lovegood
 
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Post » Wed Oct 02, 2013 12:16 am

Indeed. Nothing new here.

This. As long as the game offers everything I look for when playing an MMO, I don't care what the Devs call it or what terms they decide to use.

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Maria Garcia
 
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Post » Wed Oct 02, 2013 1:25 am

Its an MMO, doesn't matter how they want to rice it up for the masses, the game is MMO through and through.

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Danny Warner
 
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Post » Wed Oct 02, 2013 3:16 am

It's called Dev Talk. They don't want to call it an MMO because of the word association you get with it (WoW) so they are trying to create a new word instead. It is still an MMO bo matter which way they try to swing it.

By the way not having open world PvP doesn't mean this game isn't an MMO and will fail. DAOC would like to have a word with you.
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Vickytoria Vasquez
 
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Post » Wed Oct 02, 2013 6:12 am

I respect that you feel this way and I know many others feel this way as well however myself personally I like the direction this game is taking as I like the choice on whether I want to pvp or not. If you truely feel this way this game may not be for you. It's really not a big deal. There are plenty of fish in the see so to speak when it comes to games. And honestly guys, the only thing MMO means is Massively Multiplayer online. That is a very broad term and I think zenimax just wants to get away from that term because everyone these days is so jaded by that very word that we automatically start bashing any game that carries that label. But yes, it's been discussed many times and is not going to change. It is what it is. Unfortunately you can't make everyone happy.

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Tasha Clifford
 
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Post » Wed Oct 02, 2013 2:44 am

Fine, it is an MMO. I consider a MMO as a game that has at least 500 players all in one instance or world and being able to interact with them. The pvp in Cryodill will probably have more than 500 people in that region that you can actually see on your shard of the megaserver. I have played through Oblivion and some of Skyrim (Stopped playing it on 360 since I wanna get it on pc and transfer the save). I have always desired a MMORPG with gameplay like the elder scrolls games and it looks like this will have it. Everything I have heard about this game looks great except for no true open world and restricting pvp.

I hope they add true open world pvp in the future where you can actually see the enemy faction, in an added patch before an expansion is released.

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GEo LIme
 
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Post » Wed Oct 02, 2013 12:08 am

If eso is not an mmo then rift is an arcade game
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Tasha Clifford
 
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Post » Wed Oct 02, 2013 4:51 am

Knew about this for a while. Pleased the devs chose this avenue as well.

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Mr.Broom30
 
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Post » Wed Oct 02, 2013 2:28 am

I play a text-based game called Aardwolf and they have hit those numbers many times. Go play that.

Though you need to be able to read constantly and comprehend things quite quickly, so if that's not up your alley, I wouldn't play it if I were you.

Just like ESO, if it isn't up your alley, then don't play. SImple as that.

Maybe GW2? How about EVE Online...nobody MMO is as big and that hardcoe with PvP. Though that is sci-fi, not medievil fantasy.

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marina
 
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Post » Wed Oct 02, 2013 10:23 am

+1

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Wayne W
 
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Post » Tue Oct 01, 2013 9:51 pm

I for one like the direction they're going, MUCH better. Keep it more ES and less ESO.

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jessica Villacis
 
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Post » Tue Oct 01, 2013 11:23 pm

good, i hate MMOs

but i love Elder Scrolls

Multiplayer with my buddies <3 PvP and in PvE <3

OPs point, is old and if he wants open world PvP then go play a game that is about PvP. ES is about PvE and Elderscrollsy stuff that we all love (all meaning ES game fans). (we also big PvP area Cyrodiil).

a game that would make it possible to walk to the other factions start area and kill off the lvl1s would svck a lot, and thats bad developement decisions, also ganking low levels is also bad developement decision.

Developers in ESO are so experienced that anyone here in forums has ZERO NADA NOTHING to compete with them. We trust in Zenimax and we trust in Bethesda.

period.

my 2c

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Kim Bradley
 
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Post » Wed Oct 02, 2013 10:27 am

+1

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Richard Thompson
 
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Post » Wed Oct 02, 2013 2:16 pm

That was ... emotional... good to see you again bro, how have you been?

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Louise Dennis
 
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Post » Tue Oct 01, 2013 11:52 pm


Couldn't have said it better myself, Elder Scrolls is more PvE oriented, there was no PvP in the games, it's just a bonus, side game or whatever, I wouldn't mind if there wasn't any PvP at all to be honest but I guess they have to try to please everyone...
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Hella Beast
 
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Post » Wed Oct 02, 2013 2:13 pm

As other stated, we have known this. When I first saw the first batch of gameplay video, I got the impression that it is a TES game with the option of playing with other people than a WoW clone.

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christelle047
 
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Post » Tue Oct 01, 2013 11:49 pm

Well the thing is I think the PvP in ESO will probably the best part about the game, it was great in DAoC and I expect nothing less in ESO.

However ESO would have been a far better game if they had included Collision Detection into the mix right from the get go. From the get go they should have realized that massive numbers like 200 players on screen at the same time is unrealistic and a waste of time anyway because even getting 50 players per side to do the same thing at the same time in an MMO is extremely difficult to achieve and 200 is pretty much never going to happen in any MMO or multiplayer game no matter how you look at it.

So having said that Zenimax should have included Collision Detection in all aspects ESO which gives the PvE AI another layer of complexity for the player to overcome, and it also makes PvP much better then the 200 player thing could ever hoped to achieve. Large player vs player battles should be no more then 100 and 150 players at the max and the most you should ever see on your screen will be around 50 to 75 and if Zenimax can not include CD with those numbers then there is something seriously wrong with the game engine they designed for ESO.

Did they basically copy the Hero Game Engine? Because we all know that is the game engine that Zenimax used to prototype things while the ESO game engine was in development. I am unsure what took place in the decision to leave out CD but in this day and age in MMO development CD should have been part of the design from day one because without it ESO, at least to the seasoned MMO crowd and more importantly the seasoned Elder Scrolls single player crowd, ESO will seem off because of no CD right from the get go. We have moved past that in MMO design and the single player games have always had CD. So until I play it I will be worried that ESO could have been a far better game then it might turn out to be because CD was left out of the design, this has me very worried about if I will be able to stick with ESO for very long.

All ES games have had CD and without it I can't see how they have made an MMO or even Multiplayer ES game that they can say gives that Elder Scrolls game feel without CD in the mix, and I am very worried about this aspect of ESO.

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Nadia Nad
 
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Post » Tue Oct 01, 2013 10:12 pm

I'm glad at the current plans for PVP. PVP'ers ruin every MMO now days... Just constant whining about balance or this or that. I hope this game doesn't draw a huge PVP-only fan base... they just pollute and ruin every single game that caters to them.... and they are *never* happy.

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Michael Russ
 
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Post » Wed Oct 02, 2013 7:09 am

I could just as easily replace PvP with PvE in your post and its all true. The real problem isn't PvE or PvP players, its just players in general being whiny as hell and unable to agree on what we want, so the game gets torn in half. In TESO they're trying to give both sides something equal to enjoy.

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Claire
 
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Post » Wed Oct 02, 2013 2:00 am

Not really, many who played it say its best looking mmo they ever seen

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Claire
 
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Post » Wed Oct 02, 2013 9:38 am

Yes.

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Silencio
 
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Post » Wed Oct 02, 2013 9:15 am

Links article from June, most posts negative, no posts in 9 months, troll?

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P PoLlo
 
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