The Elder Scrolls: 40k

Post » Sat May 12, 2012 10:11 pm

It is the five hundredth Era since the creation of Tamerial. Man and Mer have reached out into the heavens above and settled a thousand worlds. The tenuous alliance has shattered, and the stars are filled with fire. Machines, derived from ancient Dwemer knowledge, battle in the void, and the skies of each world are filled with ash and death.

This is The Elder Scrolls: 40,000.
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Aaron Clark
 
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Post » Sat May 12, 2012 4:25 pm

No. Just, please, no.
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ANaIs GRelot
 
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Post » Sat May 12, 2012 10:55 pm

No. You would never get what makes 40k great (and what I loved about it)
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Charlotte Buckley
 
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Post » Sat May 12, 2012 8:50 pm

No. You would never get what makes 40k great (and what I loved about it)

Warhammer is Warhammer, TES is TES. The point was just to get across the idea of a darker space fantasy within the Elder Scrolls universe.

Anyways, I got much more positive responses on other forums. I suppose I'm not all that unsurprised that a Beth forum would be resistant to changing up the formula given the amount of qq for even the clearly positive improvements in the TES franchise.
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jess hughes
 
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Post » Sun May 13, 2012 3:34 am



Warhammer is Warhammer, TES is TES. The point was just to get across the idea of a darker space fantasy within the Elder Scrolls universe.

Anyways, I got much more positive responses on other forums. I suppose I'm not all that unsurprised that a Beth forum would be resistant to changing up the formula given the amount of qq for even the clearly positive improvements in the TES franchise.

I suppose it would be ok if tech advanced a little bit, harbouring dwemer tech, but going from medieval straight to space tes (?) is a bit far.
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Dalia
 
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Post » Sun May 13, 2012 12:31 am

Warhammer is Warhammer, TES is TES. The point was just to get across the idea of a darker space fantasy within the Elder Scrolls universe.
Why in the Elder Scrolls universe? You would really have to mangle it to get that 40k feel. Dark Grim and Gothic don't spring to mind when I think of TES.

Anyways, I got much more positive responses on other forums. I suppose I'm not all that unsurprised that a Beth forum would be resistant to changing up the formula given the amount of qq for even the clearly positive improvements in the TES franchise.
The point is that It is not a good idea. I love 40k (or the fluff behind it). I love TES. I don't think any cross over that would make this work.

Now an open world 40k game could be great if done well. But one involving TES? Meh. TES In space? Meh.

What I am trying to say is that merging two great things doesn't make a even better thing. It ends up a mess. Moving something from one timezone to another doesn't make it great. It makes a mess with a poor backstory. Far better to think up something new or just stick to one concept.
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Vicki Gunn
 
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Post » Sat May 12, 2012 11:07 pm

Spacemarines atta-
Orcs atta-
Nope not feelin it.
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Sara Johanna Scenariste
 
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Post » Sun May 13, 2012 4:09 am

equate this to a dish of vanilla icecream and anchovis in lard...

raw herring with graqe jelly..

baked liver toped off with whipped cream and a cherry..

anything from McDonalds drive thru..


have I painted enough of a picture, or do I need to get graphic? :stare:
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Ridhwan Hemsome
 
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Post » Sat May 12, 2012 4:55 pm

Well, as long as TES doesn't overdo it, I guess I can see a more harbored Dwemner tech.
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QuinDINGDONGcey
 
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Post » Sat May 12, 2012 10:47 pm

Eh, that's kinda Warhammer's thing. I'd be on board with something more akin to http://en.wikipedia.org/wiki/Spelljammer, though.

Heh..."on board"...
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OnlyDumazzapplyhere
 
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Post » Sat May 12, 2012 5:05 pm

I used to be a space marine like you, then I took a chainsword to the knee.
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Dustin Brown
 
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Post » Sat May 12, 2012 10:23 pm

Eh, that's kinda Warhammer's thing. I'd be on board with something more akin to http://en.wikipedia.org/wiki/Spelljammer, though.

Heh, I have never even heard of that. Apologies if I am kind of supposed to :sweat:
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louise tagg
 
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Post » Sat May 12, 2012 8:54 pm

I think I would rather stab my eyes repeatedly with toothpicks.
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Marion Geneste
 
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Post » Sun May 13, 2012 1:25 am

I think I would rather stab my eyes repeatedly with toothpicks.
Hrm...ok. Are you sure you wouldn't rather be castrated instead...perhaps have a hand removed?
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Jade
 
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Post » Sun May 13, 2012 1:50 am

oh dear, some of you were pretty rude.
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Annick Charron
 
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Post » Sun May 13, 2012 7:51 am

I think it could be a very fun game but I don't think it's something that would fit The Elder Scrolls. Although I've always wondered why technology never advances in these games. Skyrim takes place, what, 200 years after Oblivion if I remember correctly? Why does it look exactly the same in terms of technology? I do love the universe but if I didn't know when it took place based on the game's description, I would guess it took place around the same time as Oblivion.
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Sweet Blighty
 
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Post » Sun May 13, 2012 12:07 am

TES with 40k universe - Aw hell no
A 40k game made with TES like mechanics - HECK YES!

I really want a 40k RPG, exchange bows for Bolters, Shootas the like, blades and blunts for ... Well futuristic blades and blunts, and spells could be like Psyker abilities and riding your horse for miles, for flying your space sheep between planets.
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He got the
 
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Post » Sat May 12, 2012 5:44 pm

nvm
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Naazhe Perezz
 
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Post » Sun May 13, 2012 6:21 am

TES with 40k universe - Aw hell no
A 40k game made with TES like mechanics - HECK YES!

I really want a 40k RPG, exchange bows for Bolters, Shootas the like, blades and blunts for ... Well futuristic blades and blunts, and spells could be like Psyker abilities and riding your horse for miles, for flying your space sheep between planets.
I'd play it.
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Nikki Lawrence
 
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Post » Sat May 12, 2012 9:20 pm

I wouldn't mind eventually seeing a TES universe game set in space. Sooner or later, the men and mer of Nirn will achieve space travel (provided a hero arises to save the world every so often). It might be neat to see a mixture of science and sorcery (it worked for Masters of the Universe). But don't try to make it a 40k clone.

equate this to a dish of vanilla icecream and anchovis in lard...

raw herring with graqe jelly..

baked liver toped off with whipped cream and a cherry..

anything from McDonalds drive thru..


have I painted enough of a picture, or do I need to get graphic? :stare:

Were you trying to say that this idea has great potential for fail?
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Tina Tupou
 
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Post » Sat May 12, 2012 6:55 pm

No. Just, please, no.
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Emma
 
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Post » Sat May 12, 2012 9:47 pm

There was a mod for Oblivion that I thought was really cool that sort of had a similar premise. It was about the return of the Dwemer and it had all these super advanced Dwemer technologies. The proposed 2nd part was supposed to take place in space, on a Dwemer space ship/station, or some such. Pretty sweet. That said, I don't see how "Elder Scrolls: 40k" would work out with the standing lore. Stars are actually holes in the ether, and all the heavenly bodies are the corpes of Aedra (IIRC). Soooo, I'm not sure where any of the denizens of Tamriel would go in 40,000 years supposing they had the technology.

Mod in question:
http://www.tesnexus.com/downloads/file.php?id=6875

(http://www.tesnexus.com/downloads/file.php?id=3899 is the result of his work, part 2 never came to release)(Err, guess thats something he was doing in Morrowind... His old WIP thread had some pretty sweet pictures though, similar to those.)

(Here we go! http://www.youtube.com/watch?v=69P11upIOno&list=PLA6E083331EB08FE0&index=3&feature=plpp_video of some of his work on Children of Rourken Ep.2:Outer Realms. Shame it never made release... Still looks amazing, even today.)
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Taylor Thompson
 
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Post » Sun May 13, 2012 7:14 am

No thank you, I like my TES in its medieval fantasy setting.
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Naughty not Nice
 
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Post » Sat May 12, 2012 4:26 pm

I would prefer it if they just made a 40k RPG. Forget involving TES in it.
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Sammykins
 
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Post » Sat May 12, 2012 11:29 pm

Ha, there is no way the Daedra Lords would allow for anything of the sort. They are too sadistic and would never allow for such advanced technology.
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Enny Labinjo
 
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