"Player interaction is very important in any MMO. With this in mind, will the players on opposing teams be able to communicate with one another? The WoW method (for example) of limiting communication between teams makes their PvP system feel shallow and artificial."
"Players from each Alliance within Cyrodiil can still use emotes and see the other players doing them for sure. The comprehension of public messages however between players will be blocked between Alliances (it just gets flat out suppressed and enemy Alliances don't see public messages or zone chat from the enemy)."
I was kind of bummed out about this response...
Yes, I get it. It isn't important to communicate with the other alliances. However, I feel like it would be a good thing for pvp if we could on the battle field through a chat system of some sort.
I'll list some examples of a time where communicating with other alliances in cyrodiil could be useful.
- Say one alliance is dominating the battle field, they have most of the keeps and even have crowned an emperor. The other 2 alliances can't even get a grip on the situation. So a few big PvP guilds from both alliances form a temporary treaty (Through Communication) and overcome the power house of the three.
-It would feel a lot more emerging if we could see what the other alliance are saying on a public chat. The trash talk, the negotiations, the bragging, the threats. It would feel a lot more like we are fighting real people than mute NPC's.
Idk.. Maybe this isn't a big deal. I'm just saying, the division between the 3 alliances is already very strong. We can't sell things to each other, we can't visit each others lands without being on a different instance, we can't group up in pve with each other.
I don't think it will hurt the whole "allegiance to your own alliance" idea if we could communicate on the battle field.
Opinions? Ideas? Post them below!