So the enemy variety can go one of two ways here.

Post » Fri Jul 12, 2013 3:49 pm

I was thinking about it, and with Zenimax making monsters exclusive to certain areas for lorish reasons, I'm worried this game is going to have Skyrim syndrome, with like 6 enemy types, which gets bland really fast (because you wont see the other monster types because they are exclusively in other regions, OR it's gonna have a bunch of enemies that are nothing but different textures of each other (like most MMOs where its just a new looking monster that does nothing but hit for more damage than the last one you fought), and their wont be much to this whole "unit tactics" thing they are talking about. Any opinions?

Edit: Anybody else feel Skyrim had an extremely limited enemy list compared to Oblivion and Morrowind? I severely hope TESO doesnt succumb to that, enemy variety is a must for me or im just gonna get bored.

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