The game doesn't start?

Post » Sat May 12, 2012 3:54 am

[img]http://img.ihere.org/uploads/c65e2e674a.jpg[/img]

I just bought and install this game via steam but it doesn't start
it stuck at this screen...any help guys??
User avatar
Robyn Howlett
 
Posts: 3332
Joined: Wed Aug 23, 2006 9:01 pm

Post » Sat May 12, 2012 9:16 am

i have the same problem i′v updated the grafik driver and directx nothing help here the last launchlog
[0000.12] Log: Log file open, 06/04/11 06:48:53
[0000.12] Log: ... running in INSTALLED mode
[0000.12] Init: Computer: HOSHI-PC
[0000.12] Init: User: Hoshi
[0000.12] Init: CPU Page size=4096, Processors=8
[0000.12] Init: High frequency timer resolution =3.259316 MHz
[0000.12] Init: Memory total: Physical=24.0GB Pagefile=48.0GB Virtual=4.0GB
[0000.12] Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[0000.15] Init: WinSock: I am Hoshi-PC (192.168.178.20:0)
[0000.15] Init: Presizing for 90984 objects not considered by GC, pre-allocating 0 bytes.
[0000.15] Init: Object subsystem initialized
[0000.16] Init: Version: 6699
[0000.16] Init: Epic Internal: 0
[0000.16] Init: Compiled (32-bit): Apr 26 2011 11:44:01
[0000.16] Init: Changelist: 95581
[0000.16] Init: Command line: -DEFENGINEINI=..\..\DFGame\Config\DefaultEngineGameSpy.ini
[0000.16] Init: Base directory: d:\program files (x86)\steam\steamapps\common\hunted\BINARIES\WIN32\
[0000.16] Init: INXILE_CURRENTLANGUAGESET: INXILE_LANGUAGESET_FIGS(3)
[0002.58] Log: Incomplete cached shader map for material DefaultMaterial, compiling.
[0027.73] Log: *** Dumping Known Language Extensions:
[0027.73] Log: 0: FRA
[0027.73] Log: 1: ITA
[0027.73] Log: 2: DEU
[0027.73] Log: 3: ESN
[0027.73] Log: *** Determining the current language index...
[0027.73] Warning: Warning, Found INT at index 0
[0027.73] Log: Found language DEU at index 3!
[0028.61] Warning: Warning, Failed to load Outer for resource 'ReturnValue': Function OnlineSubsystemGameSpy.OnlineSubsystemGameSpy:GetPlayerNickname
[0029.38] Log: Incomplete cached shader map for material DM_BloodSimpleSplat, compiling.
[0029.78] Log: Incomplete cached shader map for material DM_Groundcracks, compiling.
[0030.22] Log: Incomplete cached shader map for material DM_SpellRing, compiling.
[0030.69] Log: Incomplete cached shader map for material DM_BloodModulatedDecals, compiling.
[0032.16] Log: Incomplete cached shader map for material M_Base_Weapons, compiling.
[0034.74] Log: Incomplete cached shader map for material M_Base_Weapons_Masked_2Sided, compiling.
[0038.99] Log: Incomplete cached shader map for material M_Base_ProceduralFires, compiling.
[0040.71] Log: Incomplete cached shader map for material M_ChunkyMask, compiling.
[0045.13] Log: Incomplete cached shader map for material M_IceFade, compiling.
[0047.80] Log: Incomplete cached shader map for material M_BloodBreakTranslucent, compiling.
[0048.38] Log: Incomplete cached shader map for material M_Base_ModulateProc, compiling.
[0051.19] Log: Incomplete cached shader map for material M_LightBeamMaster, compiling.
[0052.57] Log: Incomplete cached shader map for material M_BloodBreak, compiling.
[0054.60] Log: Incomplete cached shader map for material M_OrbMaster, compiling.
[0056.54] Log: Incomplete cached shader map for material M_IceDecal, compiling.
[0056.75] Log: Incomplete cached shader map for material M_IceTotalFade, compiling.
[0057.22] Log: Incomplete cached shader map for material M_SlowIce, compiling.
[0057.69] Log: Incomplete cached shader map for material M_ColdMaterial, compiling.
[0063.02] Log: Incomplete cached shader map for material M_DamageFadeMaterial, compiling.
[0067.44] Log: Incomplete cached shader map for material M_EmptySpace, compiling.
[0069.36] Log: Incomplete cached shader map for material M_EyeProcedural, compiling.
[0069.74] Log: Incomplete cached shader map for material M_PortalMesh, compiling.
[0071.39] Log: Incomplete cached shader map for material M_PortaPauselMesh, compiling.
[0073.29] Log: Incomplete cached shader map for material M_DemonHead, compiling.
[0073.74] Log: Incomplete cached shader map for material M_Anisotropic_Hair, compiling.
[0076.98] Log: Incomplete cached shader map for material M_Anisotropic_Hair_Mask, compiling.
[0081.08] Log: Incomplete cached shader map for material M_Base, compiling.
[0083.44] Log: Incomplete cached shader map for material M_Base_Char_FX, compiling.
[0086.01] Log: Incomplete cached shader map for material M_Base_Char_Optimized, c
User avatar
JUan Martinez
 
Posts: 3552
Joined: Tue Oct 16, 2007 7:12 am

Post » Sat May 12, 2012 12:08 pm

i have the same problem i′v updated the grafik driver and directx nothing help here the last launchlog
[0000.12] Log: Log file open, 06/04/11 06:48:53
[0000.12] Log: ... running in INSTALLED mode
[0000.12] Init: Computer: HOSHI-PC
[0000.12] Init: User: Hoshi
[0000.12] Init: CPU Page size=4096, Processors=8
[0000.12] Init: High frequency timer resolution =3.259316 MHz
[0000.12] Init: Memory total: Physical=24.0GB Pagefile=48.0GB Virtual=4.0GB
[0000.12] Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
[0000.15] Init: WinSock: I am Hoshi-PC (192.168.178.20:0)
[0000.15] Init: Presizing for 90984 objects not considered by GC, pre-allocating 0 bytes.
[0000.15] Init: Object subsystem initialized
[0000.16] Init: Version: 6699
[0000.16] Init: Epic Internal: 0
[0000.16] Init: Compiled (32-bit): Apr 26 2011 11:44:01
[0000.16] Init: Changelist: 95581
[0000.16] Init: Command line: -DEFENGINEINI=..\..\DFGame\Config\DefaultEngineGameSpy.ini
[0000.16] Init: Base directory: d:\program files (x86)\steam\steamapps\common\hunted\BINARIES\WIN32\
[0000.16] Init: INXILE_CURRENTLANGUAGESET: INXILE_LANGUAGESET_FIGS(3)
[0002.58] Log: Incomplete cached shader map for material DefaultMaterial, compiling.
[0027.73] Log: *** Dumping Known Language Extensions:
[0027.73] Log: 0: FRA
[0027.73] Log: 1: ITA
[0027.73] Log: 2: DEU
[0027.73] Log: 3: ESN
[0027.73] Log: *** Determining the current language index...
[0027.73] Warning: Warning, Found INT at index 0
[0027.73] Log: Found language DEU at index 3!
[0028.61] Warning: Warning, Failed to load Outer for resource 'ReturnValue': Function OnlineSubsystemGameSpy.OnlineSubsystemGameSpy:GetPlayerNickname
[0029.38] Log: Incomplete cached shader map for material DM_BloodSimpleSplat, compiling.
[0029.78] Log: Incomplete cached shader map for material DM_Groundcracks, compiling.
[0030.22] Log: Incomplete cached shader map for material DM_SpellRing, compiling.
[0030.69] Log: Incomplete cached shader map for material DM_BloodModulatedDecals, compiling.
[0032.16] Log: Incomplete cached shader map for material M_Base_Weapons, compiling.
[0034.74] Log: Incomplete cached shader map for material M_Base_Weapons_Masked_2Sided, compiling.
[0038.99] Log: Incomplete cached shader map for material M_Base_ProceduralFires, compiling.
[0040.71] Log: Incomplete cached shader map for material M_ChunkyMask, compiling.
[0045.13] Log: Incomplete cached shader map for material M_IceFade, compiling.
[0047.80] Log: Incomplete cached shader map for material M_BloodBreakTranslucent, compiling.
[0048.38] Log: Incomplete cached shader map for material M_Base_ModulateProc, compiling.
[0051.19] Log: Incomplete cached shader map for material M_LightBeamMaster, compiling.
[0052.57] Log: Incomplete cached shader map for material M_BloodBreak, compiling.
[0054.60] Log: Incomplete cached shader map for material M_OrbMaster, compiling.
[0056.54] Log: Incomplete cached shader map for material M_IceDecal, compiling.
[0056.75] Log: Incomplete cached shader map for material M_IceTotalFade, compiling.
[0057.22] Log: Incomplete cached shader map for material M_SlowIce, compiling.
[0057.69] Log: Incomplete cached shader map for material M_ColdMaterial, compiling.
[0063.02] Log: Incomplete cached shader map for material M_DamageFadeMaterial, compiling.
[0067.44] Log: Incomplete cached shader map for material M_EmptySpace, compiling.
[0069.36] Log: Incomplete cached shader map for material M_EyeProcedural, compiling.
[0069.74] Log: Incomplete cached shader map for material M_PortalMesh, compiling.
[0071.39] Log: Incomplete cached shader map for material M_PortaPauselMesh, compiling.
[0073.29] Log: Incomplete cached shader map for material M_DemonHead, compiling.
[0073.74] Log: Incomplete cached shader map for material M_Anisotropic_Hair, compiling.
[0076.98] Log: Incomplete cached shader map for material M_Anisotropic_Hair_Mask, compiling.
[0081.08] Log: Incomplete cached shader map for material M_Base, compiling.
[0083.44] Log: Incomplete cached shader map for material M_Base_Char_FX, compiling.
[0086.01] Log: Incomplete cached shader map for material M_Base_Char_Optimized, c



:( same here
User avatar
maya papps
 
Posts: 3468
Joined: Mon Aug 07, 2006 3:44 pm

Post » Sat May 12, 2012 9:29 am

wow this game starts after 30 minutes after you started it, a poorly programmed game I saw nothing around since clash of nations
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gandalf
 
Posts: 3400
Joined: Wed Feb 21, 2007 6:57 pm

Post » Sat May 12, 2012 1:07 am

On my PC this game starts after 4 minutes
User avatar
Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Sat May 12, 2012 11:42 am

I think it isn′t because my pc is so bad

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.110408-1631)
Processor: Intel® Core™ i7 CPU 975 @ 3.33GHz (8 CPUs), ~3.3GHz
Memory: 24576MB RAM
Available OS Memory: 24568MB RAM
DirectX Version: DirectX 11
DxDiag Version: 6.01.7601.17514 64bit Unicode
Display Devices
Card name: NVIDIA GeForce GTX 580
Manufacturer: NVIDIA
Chip type: GeForce GTX 580
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1080&SUBSYS_00000000&REV_A1
Display Memory: 4063 MB
Dedicated Memory: 1503 MB
Shared Memory: 2559 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: PnP-Monitor (Standard)
Monitor Model: SyncMaster
Monitor Id: SAM027F
Native Mode: 1680 x 1050(p) (59.883Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 8.17.0012.7533 (English)
Driver Version: 8.17.12.7533
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
User avatar
Andrew
 
Posts: 3521
Joined: Tue May 08, 2007 1:44 am

Post » Sat May 12, 2012 1:26 pm

One of the games where I bought another digital download version but did you try "Verify Integrity of Game Cache..." and "Defragment Cache Files" from Properties/Local Files in your Steam library?

EDIT: I bought the game from Gametap and it was the first time that I had to download 10Gb twice because the installer files were corrupted (?!).
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm

Post » Sat May 12, 2012 7:45 am

One of the games where I bought another digital download version but did you try "Verify Integrity of Game Cache..." and "Defragment Cache Files" from Properties/Local Files in your Steam library?

EDIT: I bought the game from Gametap and it was the first time that I had to download 10Gb twice because the installer files were corrupted (?!).
so the solution is.... just wait for the splash screen loading
i was waiting like 10 minutes then the game launch..
but now the coop thing svcks too difficult to connect :(
User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Sat May 12, 2012 10:47 am

so the solution is.... just wait for the splash screen loading
i was waiting like 10 minutes then the game launch..
but now the coop thing svcks too difficult to connect :(
Try this. I got this for tech support and it solved all my problems.

To uninstall and reinstall the program, follow the instructions below:

1. Click on Start then Control Panel.
2. Select Programs, Programs + Features.
3. Choose Uninstall a program.
4. Click on the program, then click on Uninstall.
5. If prompted for permission, click Continue.
6. Once the uninstall is complete, close all of the open windows.
7. Double click on My Computer, open Program Files, and find the folder the program used to be installed in if it still exists.
8..Click on the program folder once to highlight it and press the DEL or Delete key on the keyboard to send the folder to the Recycle Bin.
9. Next, open My Computer again and find the folder C:\Windows\Temp.
8. Once in this folder, Click on Tools, then Folder Options. Click on the View tab, then click on Show hidden files and folder to place a check by it. Click on Apply, then OK..
9. Click on Edit at the top of the screen, then Select All, then click on File, then Delete. Answer yes to any of the prompts that appear.
10. Next, open My Computer again and find the folder C:\Users.
11. Double click on the folder named after the login name (e.g. if you're login is "Bob", then double click the folder named Bob)
12. Double click the Appdate folder.
13. Double click the Local folder.
14. Double click the Temp folder.
14. Click on Edit at the top of the screen, then Select All, then click on File, then Delete. Answer Yes to any of the prompts that appear.
15. Once this is done, close all open windows.
16. Empty the Recycle Bin by right-clicking on the Recycle Bin and click on Empty Recycle Bin.
17. Once this is done, close all open windows.
18. Go to the search window, and type in msconfig. Click on Selective Startup and temporarily uncheck Load Startup Group Items. Click on Okay and Yes to restart.
19. Place the CD into the drive and install the program.
User avatar
Eire Charlotta
 
Posts: 3394
Joined: Thu Nov 09, 2006 6:00 pm

Post » Sat May 12, 2012 7:17 am

For anyone who has this issue (with a similar log), it is just due to inXile not including some UE3 files they were supposed to. Unreal can handle generating them for you, but it can take a very long time. Trying to reinstall may help (it shouldn't, but I won't argue if people have said it has!), but really the only solution for now is to just wait for as long as it takes. For me it took 4-5 minutes, but it could be longer depending on hardware etc.

Also note that if you are affected by this issue, it will mean you will also have incredibly long load times between scenes (including when starting a new game), at least the first time. The reason is the same; UE3 has to generate these files on the fly. In general, you shouldn't have to wait as long on future runs, though I haven't verified that.
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Prohibited
 
Posts: 3293
Joined: Tue Jun 12, 2007 6:13 am


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