The Glare Guys ... THE FRIGGIN GLARE ISSUE!

Post » Wed May 16, 2012 6:12 am

Patch 1.2 and Driver 12.2 Preview and still nothing.. NOTHING!!!!!!!!!!

http://i54.tinypic.com/29qcim1.jpg

http://i54.tinypic.com/25ovrer.jpg

How long ... how long ...
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Samantha Pattison
 
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Post » Wed May 16, 2012 8:43 am

Reminds me of Crysis 2 and Battlefield 3. That's three games for the price of one :confused:
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Sarah Kim
 
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Post » Wed May 16, 2012 4:30 am

How does this look when moving? Any vids available ?
I play on 360 and there is some glare (less extreme than in your pics) that looks very pleasing in conjunction with the overall lighting.
The 360 version's lighting is near perfection.
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tegan fiamengo
 
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Post » Wed May 16, 2012 4:28 am

If your running a tweaked rageconfig.cfg try removing it and play the game without the modded cfg.
I ran into this once when running a rageconfig.cfg someone else made and placed for download.
Doing a remove of rage then a clean install with the new patch may also fix the problem.
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Ruben Bernal
 
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Post » Tue May 15, 2012 11:52 pm

Thanks for reply guys , i Tried re installing whole game and nothing changed , I also dont use any rageconfigs .. Also as for the guy who asked about it when moving .. Its pretty much the same .. it does not disappear no matter where i go ...
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Monika Krzyzak
 
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Post » Wed May 16, 2012 12:27 am

What hardware you running? I think you posted before but I don't remember & the system specs will help others/dev in giving advice or a patch.
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Helen Quill
 
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Post » Wed May 16, 2012 11:17 am

I am running a :

ATI 4730 And a Dual-core @ 3.2Ghz with 4GB RAM

Ya i know its low-end but it passed da requirments so i expect a working game...
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Lisa
 
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Post » Wed May 16, 2012 12:11 pm

This can't be a problem related to the game running on low end hardware. There are certain parameters for these kind of effects like light intensity, object distance to camera, etc.
I also doubt it has something to do with the graphics card or driver.
If it would have, you should get graphics errors or the effect wouldn't work at all.

It looks like it's working with too high intensity.
Most game engines, especially the ID engines, are never fully hardwired and parameters for most effects can be adjusted.

I guess there must be some way to configure this. Either via console variables (if available) or config files.
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Mark
 
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Post » Wed May 16, 2012 8:54 am

This can't be a problem related to the game running on low end hardware. There are certain parameters for these kind of effects like light intensity, object distance to camera, etc.
I also doubt it has something to do with the graphics card or driver.
If it would have, you should get graphics errors or the effect wouldn't work at all.

It looks like it's working with too high intensity.
Most game engines, especially the ID engines, are never fully hardwired and parameters for most effects can be adjusted.

I guess there must be some way to configure this. Either via console variables (if available) or config files.

I dont know of any way to adjust it .. If you know anything .. Please tell me :(
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MARLON JOHNSON
 
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Post » Wed May 16, 2012 1:46 am

The other explanation that might make some sense might be if an internal value was supposed to be clamped in 0 to 1 range but the hardware is skipping the clamp as some kind of dubious "optimization". If that's the case then there's very little that the id folks can do about it.
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Alyna
 
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Post » Wed May 16, 2012 11:35 am

I dont know of any way to adjust it .. If you know anything .. Please tell me :(

Problem is: Rage is one of the few ID games i own only as a console version so i can't tell you exactly what to do. But i can tell you that Doom3 for example was completely modifiable in terms of rendering via console commands that affect the espective rendering parameters.
Some of these parameters can also be adjusted with the config files.

Question: Does Rage have a console like all ID games before?

And if possible, post the content of your Rage config files here. We might find the problem.
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Code Affinity
 
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Post » Wed May 16, 2012 5:05 am

The other explanation that might make some sense might be if an internal value was supposed to be clamped in 0 to 1 range but the hardware is skipping the clamp as some kind of dubious "optimization". If that's the case then there's very little that the id folks can do about it.

This depends on how ID implemented this glare stuff. If the modifiable range of the respective variables isn't limited to max and min values and allows for extremer values, we could work around this problem even if the graphics driver screws it up.
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Ana Torrecilla Cabeza
 
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Post » Wed May 16, 2012 8:10 am

Problem is: Rage is one of the few ID games i own only as a console version so i can't tell you exactly what to do. But i can tell you that Doom3 for example was completely modifiable in terms of rendering via console commands that affect the espective rendering parameters.
Some of these parameters can also be adjusted with the config files.

Question: Does Rage have a console like all ID games before?

And if possible, post the content of your Rage config files here. We might find the problem.

Thanks for your interest in helping :D

But i have to ask , What Rage config files? I dont have any custom made rage config files .. I just installed/updated/played..

Anywayz, I tested a bit with the commands before the second update .. I remember only thing that helped was r_Skip_glare 1 or something near that..All it did was tone down the brightness of da glares.. But they were still there and they were still annoying
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dell
 
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Post » Wed May 16, 2012 6:46 am

EDIT: Sometimes reading carefully is better than writing BS. :biggrin:
I noticed after writing this post that you've already tried r_skip_glare 1.
Sounds rather odd that it just tones down the effect and doesn't completely disable it.
But you might also want to try r_skipEmissiveGlare like i describe below. EDIT END.


I've heard that most console commands in the newest patch for Rage are disabled, which means you might not be able to change anything on the fly.
But we should just try it.

Again: I don't own the pc steam powered version so i'm digging in dark here.

First we'll try if the respective console commands work and are not disabled:
1. Put "+set com_allowConsole 1" in your steam launch options to enable the console if you haven't already done that.
2. When the game is running and you're looking at the area shown in your pics, open the console (does anyone here know the key for that?).

Type :
r_skipEmissiveGlare 1
and press enter

if this doesn't help reset it by typing:
r_skipEmissiveGlare 0
and press enter to reset it to the default value.

and then type:
r_skipGlare 1
and press enter

if this doesn't help reset it by typing:
r_skipGlare 0
and press enter to reset it to the default value.

Judging by the name of the variables, both will completely disable glare calculations. Sadly, i haven't found any commands that change the parameters but it might be better to switch glares completely to "off" than to be permanently blinded by them.

Secondly (if console commands don't work) we'll give modifying rageconig.cfg a try:

IMPORTANT: BE CAREFUL NOT TO CHANGE ANYTHING ELSE APART FROM WHAT I SAY IN THAT FILE OR IT MIGHT CRASH OR GIVE UNEXPECTED RESULTS! IF YOU MISTYPE ANYTHING OR CHANGED ANYTHING ACCIDENTALLY, CLOSE THE FILE WITHOUT SAVING AND TRY AGAIN.

Search "rageconfig.cfg" in your Rage folder and subfolders.
When found, open it up with an editor and search for

seta r_skipEmissiveGlare "0"

change the "0" to "1" and save the file and start the game and go to the area shown on your pics.

If this doesn't work:
Quit the game and open rageconfig.cfg

Reset the variable you just changed back to:
seta r_skipEmissiveGlare "1"

and search for:

seta r_skipGlare "0"
and set it to "1".

Save the file and restart the game and see if it helped.

If not, reset it to the default "0" like above.

I hope this works...
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Your Mum
 
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Post » Wed May 16, 2012 11:40 am

You might also want to try

r_skipFlares 1

After all, it depends on what effects are really running at the same time to get this effect. I'm interpreting how Carmack might have called the function that is responsible for this light reflection.
Maybe you could try all together as it might be a combination.
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jasminε
 
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Post » Tue May 15, 2012 11:53 pm

Or maybe un-patch the game and try the commands.

remember that all the commands can be changed in the unpatched version, as long as you use the 'cvarAdd' command infront of them.

Example: "cvarAdd rs_enable 3" - enable framerate dependant resolution to scale both horizontally and vertically.
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Gavin boyce
 
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Post » Wed May 16, 2012 1:50 am

Thanks for all da help guys but sadly nothing worked :(

I tried the Skip Glare and Skip Flares and Skip Emissive Glare commands alone and together .. And nothing seems to completely fix it.. Just tones it down a bit .. But its still blinding and very annoying.. I am wondering if there is some value that could get tweaked rather than complete on and off ?
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naomi
 
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Post » Wed May 16, 2012 12:38 pm

Patch 1.2 and Driver 12.2 Preview and still nothing.. NOTHING!!!!!!!!!!

http://i54.tinypic.com/29qcim1.jpg

http://i54.tinypic.com/25ovrer.jpg

How long ... how long ...

We still recommend using the http://www.gamesas.com/topic/1238786-new-rage-pc-update/page__view__findpost__p__19994229

Check and see if that helps
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Wane Peters
 
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Post » Wed May 16, 2012 6:42 am

Thanks for all da help guys but sadly nothing worked :(

I tried the Skip Glare and Skip Flares and Skip Emissive Glare commands alone and together .. And nothing seems to completely fix it.. Just tones it down a bit .. But its still blinding and very annoying.. I am wondering if there is some value that could get tweaked rather than complete on and off ?

There are some variables available for manipulation related to lighting but judging by their names, they don't have anything to do with that effect.

It's hard to anolyze what Rage is doing there just by pics, sorry. I'm sure what you're facing is related to several effects at the same time.

But you might want to try the other driver like Gstaff recommended.
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Mr. Ray
 
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Post » Wed May 16, 2012 10:26 am

Well , I tried the driver Gstaff recommended (12.1a Preview) and its still the same .. I am starting to lose hope :(

Any other ideas?
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Spaceman
 
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Post » Wed May 16, 2012 5:11 am

Sorry no ideas left unless i would get my hands on the pc version and could do some investigation... :blush:
My 360 version works fine.
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Monika Fiolek
 
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Post » Wed May 16, 2012 6:34 am

:(
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Lifee Mccaslin
 
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Post » Tue May 15, 2012 11:08 pm

Well , I tried the driver Gstaff recommended (12.1a Preview) and its still the same .. I am starting to lose hope :(

Any other ideas?

Have you tried cleaning out your old uninstalled driver with a driver cleaner software (Driver Sweeper, etc) before installing the 12.1as?
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Lyndsey Bird
 
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Post » Wed May 16, 2012 12:24 am

Does id sodtware even know about this problem.
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Liv Staff
 
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Post » Wed May 16, 2012 8:14 am

I'm sure they have some kind of bug reporting system. Every game company has.
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Nims
 
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