Best
(1) game build around 3way realm vs realm PVP zone with endgame progression system using passives and abilities to keep building your character after max level, NOT gear
(2) combat system : active blocking and counter attacking, no cooldown hot bar rotating, uses stamina and magika resource bar
(3) crafting system that actually makes and enhances endgame gear
Worst
(1) no personal house
(2) 4 classes, I completely understand the TES system and possibilities with any armor and weapons but I still would like more base classes for their unque 3 skill trees. personally would like 6 to 8 classes
(3) enemy alliance classes are the same other than racial tree. I would like the different factions to have different classes with different skills that are similar to their counter parts. reference DAOC classes... like Assasins = Nightshade, Shadowblade, Infiltretor. Archers = Ranger, Scout, Hunter. Restoration Class = Healer, Cleric, Druid and so on