The idle pvssyr for "sultry female" voice type is dr

Post » Sun Nov 18, 2012 11:41 am

Anyone know how to disable the sandbox idle voice pvssyr from the sultry female voice type?
If I hear her say "but if you do find a big strong man, let us know, ha-ha-ha-ha, Now don't go away mad" one more time, I might regret having made her essential.
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Juanita Hernandez
 
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Post » Sun Nov 18, 2012 3:23 am

it's part of a scene (DialogueGenericScene04). unfortunately, it is a very poorly conditioned "catch-all". it will fill the scene's alias under one condition: femalesultry voice type.

i don't know if there are specific conditions in the scene itself, but it seems to play the scene even if not all aliases are present in the same cell (i have this scene playing repeatedly inside my house, even though the "nordmale" alias is not even filled, or at least it is not filled in the cell). and it keeps doing it over and over again. hahhaha its so annoying

i'm almost tempted to make a esp just to disable that entire scene
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Quick draw II
 
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Post » Sun Nov 18, 2012 11:09 am

If a master like you is still experiencing the irritation, then I feel a little better - not some obvious fix.
I have noticed that if my bard is playing, then she tends to go into the routine a LOT less.
you are right about the nord alias not having to be present for it to fire. Funny thing - my young energetic male (the son) (or maybe it was the father, a male nord voice) went into the inn part where the girls were carrying on. He filled that alias, they kicked off the routine. He want away mad, and hasn't sandboxed back in there again, lol!

How about if I make sure she has a fully scheduled day of AI packages and tick off the small talk flag?

I also note that my follower - who has that voice type - doesn't kick off that scene when she is following.
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Taylah Haines
 
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Post » Sat Nov 17, 2012 8:36 pm

followers cannot fill quest aliases while they already have the follower alias filled (i think the SetTeammate function is preventing further aliases being filled)

you can try unchecking the random/idle pvssyr, but i did not see any condition on the scene that would check for an AI package capable of pvssyr (unless its something hardcoded in the behavior). i know that unchecking allow world interactions disables the ai package from being picked up by the WI quest scene events, but all those scenes/aliases have a condition check like AllowWorldInteractions or something like that. i didnt see anything similar for that particular scene
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Blessed DIVA
 
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