The Negatives of Skyrim

Post » Fri Sep 23, 2011 7:48 pm

Ok im over hyped i think. So i need you to post all the negatives you can, to calm me.

If it has something to do with a quest or story PUT IT IN SPOILER TAGS.
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steve brewin
 
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Post » Sat Sep 24, 2011 6:53 am

Werewolves still a big uncertainty.
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carrie roche
 
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Post » Fri Sep 23, 2011 8:39 pm

They removed the Centaurian skill.
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Siobhan Wallis-McRobert
 
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Post » Fri Sep 23, 2011 8:37 pm

It's not out yet.
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Emmanuel Morales
 
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Post » Fri Sep 23, 2011 5:05 pm

It's not out yet.

This... :sadvaultboy:
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joannARRGH
 
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Post » Fri Sep 23, 2011 3:21 pm

1. It sounds a lot like Oblivion, and we know how that went.
2. Fast travel.
3. No werewolves.
4. No birth signs,no spellmaking , no attributes.
5. 49 days until it's released
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x_JeNnY_x
 
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Post » Fri Sep 23, 2011 10:23 pm

Many would list these things:
No Classes
No Attributes
No Birthsigns
No Spellmaking
No Wield spell-and-longsword-and-shield at the same time
No Levitation
It's not Morrowind 2

Personally I don't see the issue/I agree with the changes, but those are the points people seem most angered by.
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amhain
 
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Post » Sat Sep 24, 2011 3:51 am

Actually half the forum threads are of people complaining about map size and rain. I think there's more than enough negatively to make a black hole.
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BRIANNA
 
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Post » Sat Sep 24, 2011 3:35 am

The cities are in separate cells!!!!!!!!!!
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Riky Carrasco
 
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Post » Fri Sep 23, 2011 8:06 pm

The lead platform is xbawx 3failty!!!
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jess hughes
 
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Post » Sat Sep 24, 2011 4:45 am

another troll thread :(
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michael flanigan
 
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Post » Sat Sep 24, 2011 6:53 am

Quest markers. Sorted.
POI markers. Sorted.
No attributes. Perks mean more unique end game characters.
No spellmaking. True, but now tactical choices in combat actually required.
No mounted combat. There you go, a downside.
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Chantel Hopkin
 
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Post » Fri Sep 23, 2011 8:41 pm

The lead platform is xbawx 3failty!!!

:rofl:
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Ryan Lutz
 
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Post » Fri Sep 23, 2011 6:24 pm

Lol op why would you do this...

Nothing reali bothers or concerns me. Think my onli problem is of vampires can onli feed on sleepin npcs? But if thats the case its no game breaker i can live with it...
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Elizabeth Falvey
 
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Post » Sat Sep 24, 2011 3:09 am

There's no giant centipedes. :P
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Red Sauce
 
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Post » Sat Sep 24, 2011 4:50 am

1. It sounds a lot like Oblivion, and we know how that went.
2. Fast travel.
3. No werewolves.
4. No birth signs,no spellmaking , no attributes.
5. 49 days until it's released

A bit off topic, but I have to say this: I find Oblivion more playable and deeper than Morrowind(Yes I have played both), and the link in my(current as of 23.09.2011) signature have more about that topic.

Oh, and the fast travel is optional now since we have the carriage system ;)

I agree with tthe negativety of point 5 though :sadvaultboy:
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Multi Multi
 
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Post » Fri Sep 23, 2011 7:23 pm

1. It sounds a lot like Oblivion, and we know how that went.
2. Fast travel.
3. No werewolves.
4. No birth signs,no spellmaking , no attributes.
5. 49 days until it's released

How do u know, no werewolves
no ones forcing you to use fast travel
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Craig Martin
 
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Post » Sat Sep 24, 2011 2:41 am

A bit off topic, but I have to say this: I find Oblivion more playable and deeper than Morrowind(Yes I have played both), and the link in my(current as of 23.09.2011) signature have more about that topic.

Oh, and the fast travel is optional now since we have the carriage system ;)

I agree with tthe negativety of point 5 though :sadvaultboy:


Nothing much to comment there, everyone has their thing , for me it's MW

How do u know, no werewolves
no ones forcing you to use fast travel


Sure you dont have to use it, but the same can be said for Map-markers,etc. It's easier not to use stuff when you can disable them at least.
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Kat Ives
 
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Post » Sat Sep 24, 2011 1:00 am

My guess is the werewolves (or were-something :wink_smile:) will come with an expansion. Or else they'd have said no, like they did with the features that they were certainly off the list.
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Lucky Girl
 
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Post » Sat Sep 24, 2011 6:13 am

ehhh

there is no nudity :P
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Jeremy Kenney
 
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Post » Sat Sep 24, 2011 1:01 am

My guess is the werewolves (or were-something :wink_smile:) will come with an expansion. Or else they'd have said no, like they did with the features that they were certainly off the list.

What you doin' mon? That's hype not anti-hype...
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aisha jamil
 
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Post » Fri Sep 23, 2011 2:40 pm

Lol its helping, my list of negatives:

No locational damage
Bad AI(from what ive seen)
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Chris BEvan
 
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Post » Sat Sep 24, 2011 4:31 am

Argonians are able to talk. =/ They should be pooping from branch trees and licking tree logs (they came from trees lmao), or they should be in lakes hunting mudcrabs or being hunted by giant mudcrabs.
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Leah
 
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Post » Sat Sep 24, 2011 3:49 am

It's not out yet.

...you just un-hyped me...
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Chantelle Walker
 
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Post » Sat Sep 24, 2011 6:36 am

Rain goes through objects
Combat ai seems a bit dumb(bandits in cave reaction)
Water doesn't look so good
Physics on giant looked weird
No locational damage
Its not out yet
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jason worrell
 
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