Okay, I'm reading all about fragments, and I'm not learning anything. The guide fails to explain both why these properties are necessary and how to actually make them.
Also, how do I know what to do to make a simple GetOwningQuest to work? Sorry, I've just been at this all day and am growing frustrated.
In the good news, I did manage to figure out how to model a sword today

Well done on the sword. My 3D modelling svcks b***s

1. Start a Quest, fill in the first few boxes on the Quest Data Screen. CLOSE the Quest
2. Open it up again and start work (if not do step 1, many things seem not to work)
3. In the Dialogue Views Tab, double-click the "info" that you want to advance the quest
4. Decide whether you want the Quest to advance when the NPC starts speaking, or when finished
5. Add, "getowningquest().setstage(40)" to either the Begin or End box (without the quotes - change 40 for the stage number you want to be active!)
6. No need for any properties if that is all you want to do
More complex things do need alias or properties ... post again IN A NEW TOPIC! (with exactly what you want to do), if you need help with those
