i though it my would be a good thing if we collect some infos about different schools of magic, show the pros/cons may explain how to run with the different schools, give some hints and genral infos, answere some faq, and descripe to work best with each school.
Let me beginn with some things i found out:
Conjuration:
- Summoned Weapons normally just dissappear after you go out of "fight mode"
BUT atronachy gives them a duration of 120 secs!
- With summoned weapons you can fill soulstones very fast, and later a perk allows you to 1 hit other summoned minions
- Dont forget you can summon our Minions all time due a fight!
Healing:
- Ward spell just worthy if you learned Ward absorb, otherwise using healspells is more mana effective
- Respite is very usefull for meeles
Alteration
- seems a little buggy, the armor points arent this effectiv i experienced
- apart from that with Magic Resistance perk the lowest armor spell becomes very usefull because of its 30% less spell damage by very low Mana costs.
thats some thoughs i had, please discuss and give in more information, like
how to work with illusion ? i cant figure out xD
