Is the setscale command a bit screwed up?

Post » Thu May 24, 2012 5:10 pm

In Oblivion and Fallout 3/NV I used to always make my character just a bit taller than the average guy, but in Skyrim I can't seem to do that...not properly anyways.

It seems that just like those games, most people are set to a scale of 1 (or very close to it). The nords and altmer are a bit above 1.0 of course since they're meant to be taller. I think they're like 1.03 - 1.05 or something and they're definitely a bit taller when you see them. But this is where the weirdness comes in, the first person scale doesn't go over 1.00. So anybody that's playing a nord or altmer may notice you seem shorter than the other people of the same race as you (in first person at least).

Why is this? You can change your character's size all you want, but it doesn't go over 1.000 in first person. You can go UNDER 1.0 though and be extremely tiny (and oddly that DOES change your first person view), but you can't go even a bit over it. This seems very weird to me since some of the races are over 1.0 by default already, but in first person they're as short as anybody else. Strange, yes?



I'm just wondering if this is some kind of glitch or not. If not, would it be possible to fix this through another command or maybe the creation kit (when it's out)?
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Vickey Martinez
 
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Post » Thu May 24, 2012 8:00 pm

I'm guessing b/c in oblivion they had dagon all big and what not so they made it so you could see from a bigger perspective but noticed some console commands like setpcyoung and what not so they have a childs view but since there is no huge char in the game there is not large view this time around. Seems more the fallout engine that they redid rather than the obliv. there for you might be locked in at that view.
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Chantelle Walker
 
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Post » Fri May 25, 2012 1:54 am

Still doesn't make a whole lot of sense though. Plus there's nobody huge in Fallout3/NV like Dagon so that clearly can't be the issue. And I just said, you CAN make your character huge in Fallout 3 (and the first person view follows you correctly).

Again, it makes me think it's simply an oversight or a bug since even the character heights Bethesda put in Skyrim aren't accurate since it doesn't go over 1.0. I just don't get why they'd take it out either. *shrug*. Very confused.
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Solina971
 
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Post » Thu May 24, 2012 5:04 pm

Still doesn't make a whole lot of sense though. Plus there's nobody huge in Fallout3/NV like Dagon so that clearly can't be the issue. And I just said, you CAN make your character huge in Fallout 3 (and the first person view follows you correctly).

Again, it makes me think it's simply an oversight or a bug since even the character heights Bethesda put in Skyrim aren't accurate since it doesn't go over 1.0. I just don't get why they'd take it out either. *shrug*. Very confused.


I meant yea you can change the size all you want as you said but the game itself doesn't acknowledge the change in first person because as you also said there is no big char like dagon, they had no reason to code it so it would.
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Neil
 
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Post » Thu May 24, 2012 4:29 pm

There were supermutants Gargantuans in FO3 that were almost as big as Dagon (long time since I saw Dagon as I only finished OB main quest once). I think it must be an oversight. If Beth doesn't re-include it, modifications will.
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Auguste Bartholdi
 
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Post » Thu May 24, 2012 4:43 pm

They had to basically remove the camera follow from scale 1.0 +. That's extra work technically. It's not like there's characters who are set to a scale of 0.5....because you can apparently make your character that tiny and the camera still follows. There's nothing to code. So yeah, either a bug or they purposely removed it for some odd reason that I can't even begin to imagine why.


I get more confused the more I think about it.
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Fanny Rouyé
 
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Post » Thu May 24, 2012 3:22 pm

I wonder if there's simply a new console command that fixes this that I don't know of. Anybody know of something like that?
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Dona BlackHeart
 
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