» Sat Jul 28, 2012 4:00 am
On my level 67 character I had I think 14 or so unused perks. I never placed them cause I got bored with the character and just used it to play through Dawnguard when it came out, but didn't bother placing any of them still, and that was a spellsword build.
A good build that doesn't try to do everything really only needs around 45-50 perks, so if you plan on playing past that there is almost no reason not to take the speech perks, really the Haggling perks should be taken early, if you are going to take them past 1/5, you might as well also take the lockpicking perks. just for the sake of convenience,
When your build is done, if you don't care much about perking other skills that aren't a focus, you might as well go for perks of convenience, such as speech and lockpicking trees, even enchanting's soul siphon, or passive perks, such as alteration's magic resistance, pickpocketing's extra pockets, or restoration's recovery(if you haven't already taken them) just to improve your experience and of course the passive perks will improve your character no matter what skills you are using.