First time poster, so bare with me if i am abit slow on the uptake

After never before playing a 'TES' game the first one i ever tried was indeed Skyrim, and what can I say apart from I absolutely love it!, the lore, the amazing environments, the mix of races which all blend together and yet all fracture and split, the history of the alliances, how all regions have vied for power spanning over 4 Eras. So with all this and yet even more to come would it be wrong for me to vigorously fantasize about mixing another one of my most beloved lore themed hobbies into the mix?
Well that’s why I'm going to try!
I am (sad to say) a Warhammer 40k lover, and have been vigorously trying to mate TES and (various) 40K themed lore together to produce god only knows what!
After viewing the World of Nirn and the geography of Tamriel I can’t help but feel as big and beautiful as it all is, there’s still so much more that could be added.
Now your probably all thinking ‘where’s this guy coming from and wtf is he on about 0_o’ but the idea I have is a simple one, but is hard to execute so I’ll break down the foundation of my plotting and scheming into simple areas,
- New regions and geography changed for tamriel.
- A new god made from mortals by mortals. (Aka the Emperor of mankind from 40k theme)
- Characteristics from the 40k based primarch’s and their legions.
1 Justification of a new ‘God Emperor’
With the realm of Nirn’s creation the Aedra were confined to their own realms, (as goes standard TES lore) so with their only direct source of divine intervention coming in at the most serious levels required, (such as the oblivion Crisis) mortals took in upon themselves to create a new source of dominant and protective power, Aka, the ‘God Emperor’ a mix of Both Elven an mankind races, basically, by petitioning the Elder gods they were able to seal a pact that by blending the souls of the greatest warriors, thinkers, mages and the most important traits of all compassion, understanding, tolerance (basically being super goodies) sacrificed their individualism and melded together to become a ‘divine’- mortal, still able to be destroyed, but so powerful no one dared to challenge him (not that im sixist just I’ve always viewed being an Emperor as a mans role and ‘m stealing it from the 40k theme

Upon the creation of the ‘Divine- Emperor’ a swelling of new power fills Nirn allowing it to be geographically changed (allowing for new realms and etc), now the new Emp will have to forgo a lot of resistance and campaigning to establish his well intentioned ‘authority’ over the new lands in order to proclaim peace (ironic I know killing people to stop the killing of people

So to do so from his ‘Divine Form’ he creates champions of his own being (His sons’ the Primarchs) whether he magically creates them or does it the old fashioned way is still in the works.
These Sons are created and come to power, but following 40k guide lines are separated all over Nirn (somehow) and thusly create empires and realms of their own choosing.
Now every primarch faction will be able to recruit from every race, but some factions may have a higher level of individuals from certain races (just to suit their theme/s style)
And some ‘missing’, or ‘extinct’ races will be resoted.
So, if you are or are not aware, here is how the Primarchs from 40k stand, (names and faction perks will need to be twiddled to make them more skyrimy)
1 Ultramarines – Made up on Imperials, Nords, redguard, Khajit and High Elves
2 Dark Angels – Nords- Wood elfs, Imperials, Dwarves- Bretons
3 Imperial Fists – Imperials – High Elves – Redguard- Orcs- - Dwarves
4 Salamanders- Redguard- Imperials dwarves – Orcs- Argonians
5 Lunar Wolves – Nords- Orcs- Imperials- Akaviri- High Elves
6 Iron Warriors- Orcs- Argonians – Imperials – Dark Elves- Dwarves
7 World Eaters- Argonians – Orcs- Nords- Bretons – Wood Elves
8 White Scars – Akaviri – Orcs – Bosmer- Dark elves – Khajit
9 Blood Angels – Imperials – Bretons- High Elves- Dark Elves Snow Elves
10 Space Wolves – Nords – Imperials – Orcs- Bretons – Snow Elves
11 Raven Guard- Khajit – Wood Elves- Dark Elves- Bretons –Imperials
12 Deathguard- Imperials – Bosmer- Orcs- High Elves – Argonians
13 Emperors Children – Akaviri – High Elves – Snow Elves – Dark Elves- Imperials
14 Night Lords- Wood Elves – Imperials – Argoians – Dark Elves – Orcs
15 Alpha Legion – Imperials Argonians – high Elves – Dwarves – Red Guard
16 Word Bearers – Bretons – Dark Elves – Argonians – Red guard – Wood Elves
17 Iron Hands – Dwarves, Orcs, Nords, Dark Elves Khajit
18- Thousand Sons – Redguard – Aldmeri – Dark Elves – Bretons – Dwarves
Now just like being a werewolf or certain perks you pick up each faction would have its ow boons, im still working on more relevant stuff so let me know if you think its not a bad idea or vice versa
