I'm adding dialogue for my mod. Generic hello's for guards, to be more exact. I'd love it if they could comment specifically on whether the player has a 1h axe, 2h sword, etc. The only equip conditions I can find are 'GetEquipType' which is left, right, or both. That kind of thing. Is there a condition for like if they have 1h sword, or 2h sword, etc? The vanilla guard dialogue comments on such things by saying 'GetEquipped' on all 5 types of 1h sword. So if you have one of the 5, they say a 1h sword line. The issue with that, is that I would love to include all swords, vanilla or modded in.
When you make a weapon, you tell it somehow if it's a sword or axe, dont you? Isn't that how the perks for them work? Or are they also like 'If is IronSword, EbonySword, etc' Because if they are like 'IfIsSword' or something, I could use that...
Thanks again,
Alexander J. Velicky