If There Was an Economy........

Post » Mon Nov 26, 2012 6:03 pm

How would you guys imagine it would of turned out? I forget one magizine it was though you can probably find it online, there was supposed to be an economy system. Like you can sabotage lumber mills to make wood cost more.
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Killah Bee
 
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Post » Mon Nov 26, 2012 5:53 pm

If there were a dynamic and meaningful economic system, I can honestly say I'd be proclaiming far and wide on the intertubes that this here game is the best. :P

Don't really have the time to speculate on the little things, but will say this; an economic system could have made the civil war questline have a lot more... involving? Capture supply caravan radiant quests and the like.
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Jade Payton
 
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Post » Mon Nov 26, 2012 9:39 am

If there were a dynamic and meaningful economic system, I can honestly say I'd be proclaiming far and wide on the intertubes that this here game is the best. :tongue:

Don't really have the time to speculate on the little things, but will say this; an economic system could have made the civil war questline have a lot more... involving? Capture supply caravan radiant quests and the like.
Only if the civil war questline, was copy and paste. The only game I remember having a in game economy that you could affect, was Fable II
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Davorah Katz
 
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Post » Mon Nov 26, 2012 9:48 am

I think the problem with an economic system is that the Dragonborn is the only character in all of Skyrim that sells and buys to and from merchants. What other NPCs do has no influence, sadly. I could, however, see the Civil War be of influence. If the battle is set in The Rift, for example, prices there would go up, while prices in Markarth or Hjaalmarch would drop, since they're so far from The Rift.
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Alex Vincent
 
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