Oh dear... I need to use this at a later time as well, so I shouldn't?
In my mod the player travels between my land and Skyrim via boat, and I was going to use SetValue to make it appear as though many hours had gone by.
Then is it safe to set the timescale very high for a few seconds, then setting it back to whatever it was at? Thus allowing a large portion of time to go by in like 5 seconds?
You could even use http://www.creationkit.com/WaitGameTime_-_Utility to ensure that it's reset at the proper time. Then you wouldn't even have to deal with what hour it really is or any of that.
