ThiefAssassin and Dovahkiin?

Post » Mon May 07, 2012 9:14 am

I'm thinking about my Khajiit assassin/thief and I've just hit a roadblock in my role playing plans.

Being a member of the thieves guild, and dark brotherhood, and saving everyone on the main quest just seems contradictory and like I have a split personality.


All in one day you could:

  • Steal without any sort of violence in the thieves guild

  • Slit innocent peoples throats in their sleep in the dark brother hood

  • Save the towns people from a dragon in the main quest


I just think that its a oddball character when you look at it without any filters. For those roleplayers out there, how would you justify it? I need some ideas because a theif/assassin is a character I want to play. Also, I don't want to look at my character as a evil bastard, so how could I view my dude differently as dark brother hood member?
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Kit Marsden
 
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Post » Mon May 07, 2012 2:36 pm

It's just being a good ol' anti-hero.
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james tait
 
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Post » Mon May 07, 2012 1:31 am

your a villian in disquise :disguise:
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Lizzie
 
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Post » Mon May 07, 2012 7:36 am

a split personality.
;)
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Richard Dixon
 
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Post » Mon May 07, 2012 4:55 am

Who will you steal from or kill if everyone is dead?
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Trish
 
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Post » Mon May 07, 2012 1:48 am

You don't kill the dragon for the people. You kill it because it is trying to kill you. :biggrin:
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Katie Samuel
 
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Post » Mon May 07, 2012 2:20 pm

Slaying dragons to take their souls and make myself more powerful is perfectly compatible with my own self interest. If villagers happen to pay me for it, even better. If it makes it less likely they will suspect me of my "darker" ways, better still.
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Klaire
 
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Post » Mon May 07, 2012 9:13 am

You don't kill the dragon for the people. You kill it because it is trying to kill you. :biggrin:
Or you kill dragons because it makes your character more proficient at killing innocents and stealing--i.e. you seek dragon souls to become more powerful.

OP: Remember encountering dragons is something that will occur randomly. You won't be saving a city or people every time you kill a dragon. For those times you would kill a dragon and save others, you could always just run away.
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Dean Ashcroft
 
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Post » Mon May 07, 2012 3:42 am

Slaying dragons to take their souls and make myself more powerful is perfectly compatible with my own self interest. If villagers happen to pay me for it, even better. If it makes it less likely they will suspect me of my "darker" ways, better still.

I like that,

How about the assassin/thief combo? doesn't that seem a bit odd too?

Does anyone have any unique reasons on why they are going to join the dark brotherhood?
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Hayley Bristow
 
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Post » Mon May 07, 2012 10:57 am

I like that,

How about the assassin/thief combo? doesn't that seem a bit odd too?

Does anyone have any unique reasons on why they are going to join the dark brotherhood?

If there are people out there who wish to award me for my skills while I become better at them, why shouldn't I?
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k a t e
 
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Post » Mon May 07, 2012 6:02 pm

hey if you don't stop aluduin you'll die too...that seems like a pretty good reason as any. Plus killing dragons makes you more powerful, so there is that
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Kelvin
 
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Post » Mon May 07, 2012 2:27 pm

Easy. You are puppeteer and the Dragons are trying to burn your puppets.
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Stryke Force
 
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Post » Mon May 07, 2012 6:03 pm

There is a big difference in the reasoning behind slitting a person's throat and saving the world.

I'm sorry, but even assassins need a world to operate in.
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Catherine Harte
 
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Post » Mon May 07, 2012 12:36 pm

If the dragons kill everyone, there will be no one left to rob/kill
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Louise Dennis
 
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Post » Mon May 07, 2012 4:27 am

There is a big difference in the reasoning behind slitting a person's throat and saving the world.

I'm sorry, but even assassins need a world to operate in.

Well said.
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Amelia Pritchard
 
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Post » Mon May 07, 2012 9:13 am

You're right, it can't, so simply don't do the main quest with that character. Head right out of the first dungeon to the Thieve's Guid/Brotherhood and don't look back. In Oblivion, I had two main characters: first, an Argonian assassin/theif for when I wanted to be naughty. Went right out of the sewers to the Brotherhood. Never gave the amulet to Jauffre, Oblivion gates never opened. It made absolutely no sense in RP for my assassin to be the Listener of the Black Hand, the Grey Fox, and the Champion of Cyrodiil, so I created a second for when I was feeling noble; a Kahjit battlemage, the Champion of Cyrodiil, Archmage, and Arena Champion.

If you just ignore the main quest right out of the first dungeon and head to the rogueish quests, like the Oblivion gates having to be triggered by Kvatch, dragons won't even spawn until a certain point in the main quest and you won't have to worry about it. If you feel like slaying dragons and being a goody-twoshoes, make a character more suitable for that role. Give it a try. :nod:
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Tikarma Vodicka-McPherson
 
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Post » Mon May 07, 2012 1:40 pm

The way I did this in Oblivion was to create a long-term story arc wherein I avoided the main quest for as long as I could and got all of my thieving and murdering out of the way and then RPed a kind of twist in the story where my character saw the error of his ways and then set out to redeem himself by helping Martin. It worked pretty well.
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Jordan Moreno
 
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Post » Mon May 07, 2012 9:39 am

You're right, it can't, so simply don't do the main quest with that character. Head right out of the first dungeon to the Thieve's Guid/Brotherhood and don't look back. In Oblivion, I had two main characters: first, an Argonian assassin/theif for when I wanted to be naughty. Went right out of the sewers to the Brotherhood. Never gave the amulet to Jauffre, Oblivion gates never opened. It made absolutely no sense in RP for my assassin to be the Listener of the Black Hand, the Grey Fox, and the Champion of Cyrodiil, so I created a second for when I was feeling noble; a Kahjit battlemage, the Champion of Cyrodiil, Archmage, and Arena Champion.

If you just ignore the main quest right out of the first dungeon and head to the rogueish quests, like the Oblivion gates having to be triggered by Kvatch, dragons won't even spawn until a certain point in the main quest and you won't have to worry about it. If you feel like slaying dragons and being a goody-twoshoes, make a character more suitable for that role. Give it a try. :nod:


The way I did this in Oblivion was to create a long-term story arc wherein I avoided the main quest for as long as I could and got all of my thieving and murdering out of the way and then RPed a kind of twist in the story where my character saw the error of his ways and then set out to redeem himself by helping Martin. It worked pretty well.

Both are great ideas that I didn't think of, I'm starting to see many ways out of this dilemma
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djimi
 
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Post » Mon May 07, 2012 3:03 pm

I'm thinking about my Khajiit assassin/thief and I've just hit a roadblock in my role playing plans.

Being a member of the thieves guild, and dark brotherhood, and saving everyone on the main quest just seems contradictory and like I have a split personality.


All in one day you could:

  • Steal without any sort of violence in the thieves guild

  • Slit innocent peoples throats in their sleep in the dark brother hood

  • Save the towns people from a dragon in the main quest


I just think that its a oddball character when you look at it without any filters. For those roleplayers out there, how would you justify it? I need some ideas because a theif/assassin is a character I want to play. Also, I don't want to look at my character as a evil bastard, so how could I view my dude differently as dark brother hood member?

Your not saving everyone because you are good, you re saving your hide and by accident everyone...
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Nice one
 
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Post » Mon May 07, 2012 5:53 am

Let's be honest here, you are the only person who can defeat these dragons, so the authorities will have to deal with shoving aside your past to save their future (if they know of your past). Think Hannibal Lecter or the father from Boondock Saints. There's a lot of movies and books where the criminal is employed because he is the only one who can help. It will help if you finish your questlines first but the same could be said for a warrior or mage as well.
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Lisa
 
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Post » Mon May 07, 2012 4:27 am

Both are great ideas that I didn't think of, I'm starting to see many ways out of this dilemma

Happy to be of help! :wink_smile:
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Ross
 
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Post » Mon May 07, 2012 2:08 am

I'm thinking about my Khajiit assassin/thief and I've just hit a roadblock in my role playing plans.

Being a member of the thieves guild, and dark brotherhood, and saving everyone on the main quest just seems contradictory and like I have a split personality.


All in one day you could:

  • Steal without any sort of violence in the thieves guild

  • Slit innocent peoples throats in their sleep in the dark brother hood

  • Save the towns people from a dragon in the main quest


I just think that its a oddball character when you look at it without any filters. For those roleplayers out there, how would you justify it? I need some ideas because a theif/assassin is a character I want to play. Also, I don't want to look at my character as a evil bastard, so how could I view my dude differently as dark brother hood member?

That's how Oblivion was lol.
I going to same Tamriel!....Right after I kill this old man, mwahahahaha

Just gotta RP your own reasons in for doing the quests that would normally seem "Good"
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Kevan Olson
 
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Post » Mon May 07, 2012 5:43 am

Personally I would say complete the fighters guild to hone your basic skills. Then move on to the Thieves guild which will give you some more advanced skills. Finally join the Dark Brotherhood using all your combined skills to be a silent assassin.
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Lloyd Muldowney
 
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Post » Mon May 07, 2012 2:23 pm

Mommy hit you too hard and too many times with the frying pan when you were a kitten, now you have split personalities.
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Katie Louise Ingram
 
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Post » Mon May 07, 2012 4:45 pm

This thread was perfect, I was trying to figure out this dilemma as well. I've never actually RPed in a game just did whatever I thought was fun or take the decision I would in irl. But this time I'm creating a khajiit thief/assassin with a certain personality and taking decisions which fit around that personality. Any good tips for developing backstory?
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priscillaaa
 
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