Thieves Guild Under New Management Bug

Post » Sat May 19, 2012 3:30 am

I'm sure everyone is familiar with this bug by now, but I REALLY just want to bring it to Bethesda's attention because I don't think that it is fair that I basically have to do the whole Thieve's Guild over again just because I sold my armor early on. For anyone who doesn't know, basically to get the "One with the Shadows" achievement you have to upgrade your armor at the end and if you sold your armor then you cannot finish. Does anyone have any solutions for this or any news that Bethesda has even acknowledged this yet? I just don't want to have to basically start ALL over again if they are releasing a patch for it.

[UPDATE]

I just read that they WILL have a fix for this in the upcoming 1.4 patch.....btw [censored] you HeatherLi you are an idiot for thinking that this was never a bug.
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sam westover
 
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Post » Fri May 18, 2012 11:54 pm

Uh that's not a bug. It's a requirement of the quest for you to upgrade the armor. If you do not then that is your fault for selling it off. Seriously this isn't a bug. It's like you getting an object for a quest then selling it off and then saying the quest is bugged because you sold something you weren't supposed to. This is the same thing.
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April
 
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Post » Fri May 18, 2012 6:25 pm

Sounds like a bug to me.

Quest items are supposed to be stuck in your inventory until the quest is complete.

Clearly if the armour is a quest item and it's not stuck in your inventory then it's a bug
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Charlie Ramsden
 
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Post » Fri May 18, 2012 4:42 pm

depends if the quest is part of a optional to upgrade armour or the actual quest, really it would be helpful if you couldnt sell it untill completed but then someone else would say why wasnt i allowed to sell it.
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StunnaLiike FiiFii
 
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Post » Sat May 19, 2012 12:27 am

Uh that's not a bug. It's a requirement of the quest for you to upgrade the armor. If you do not then that is your fault for selling it off. Seriously this isn't a bug. It's like you getting an object for a quest then selling it off and then saying the quest is bugged because you sold something you weren't supposed to. This is the same thing.

It is a bug because she tells you to go get it, yet she is the one who has it.
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Dalley hussain
 
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Post » Fri May 18, 2012 4:05 pm

Then buy it back from her. It's just that simple. Duh!
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Alan Cutler
 
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Post » Fri May 18, 2012 4:06 pm

Then buy it back from her. It's just that simple. Duh!

1. You can't but it back from her because the speech option for upgrading your armor is there [bug]
2. its been to long and her inventory has reset
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His Bella
 
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Post » Sat May 19, 2012 12:06 am

Then I suggest reverting to a save prior starting the thieves guild quest line and re-doing it. Also it isn't a bug that the upgrading option is there. It's apart of the quest line. Many characters in the game will not allow you to speak to them about anything else until you do something for them. So not a bug, it's apart of the game. You screwed up, so it's your fault, not the games. Just redo the quest line and this time don't throw away the armor.
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Baylea Isaacs
 
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Post » Sat May 19, 2012 2:40 am

Then I suggest reverting to a save prior starting the thieves guild quest line and re-doing it. Also it isn't a bug that the upgrading option is there. It's apart of the quest line. Many characters in the game will not allow you to speak to them about anything else until you do something for them. So not a bug, it's apart of the game. You screwed up, so it's your fault, not the games. Just redo the quest line and this time don't throw away the armor.

And if the last save where you have the armor is over 20 hours ago? Really, if the armor is quest-essential then it should either be stuck in your inventory or you should have the option to buy it somewhere.
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Mr. Allen
 
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Post » Fri May 18, 2012 9:26 pm

I can't join Thieves Guild, because Brynjofl is bugged and is still making "distraction"(he doesn't want to go to Ragged Flagon - quest "Taking Care of Business"). There are other Thieves Guild bugs also, and that's quite bad, because I don't mind broken side-quest or miscellaneous, but broken Guild Questline? It should be perfect. I hope that Bethesda will fix it as soon as it's possible.
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meghan lock
 
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Post » Fri May 18, 2012 2:50 pm

have you tried going back to where you sold the armour to see if you can buy it back.
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Mark
 
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Post » Fri May 18, 2012 3:28 pm

have you tried going back to where you sold the armour to see if you can buy it back.

Most people having this problem sold the armor back to the woman who gives it to you, and once the option to upgrade it comes up it becomes the only speech option available when you tak to her, so you can't access what she has to sell.
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victoria johnstone
 
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Post » Sat May 19, 2012 2:56 am

Uh that's not a bug. It's a requirement of the quest for you to upgrade the armor. If you do not then that is your fault for selling it off. Seriously this isn't a bug. It's like you getting an object for a quest then selling it off and then saying the quest is bugged because you sold something you weren't supposed to. This is the same thing.

WRONG, WRONG, WRONG.


An entire questline broken for selling an item essential to finishing said quest? Sorry, all other quest items cannot be sold, and when you try, it specifically tells you that you cannot sell essential quest items.

This is just bad testing, and should be considered a bug. The armor is crap, and for a thief player, my skills were already at the point where this armor was worthless. Just needing gold should not justify punishment for breaking a questline like this.

Please think about this, and issues like these (THAT NEED ADDRESSING IN A PATCH) before responding with Ad Hominem.



Then I suggest reverting to a save prior starting the thieves guild quest line and re-doing it. Also it isn't a bug that the upgrading option is there. It's apart of the quest line. Many characters in the game will not allow you to speak to them about anything else until you do something for them. So not a bug, it's apart of the game. You screwed up, so it's your fault, not the games. Just redo the quest line and this time don't throw away the armor.


Are people just blindly defending Bethesda at this point?

In a game where you are encouraged to do or go wherever you want, how could you possibly assume that I would revert to over 6o hours of gameplay?




Seriously, people. Stop with the crap. The solution is a patch fix, and the ability to get new armor from another source in the guild. Wow.
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Bones47
 
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Post » Fri May 18, 2012 3:41 pm

I laugh at you for saying the armor is crap. If you take the time to increase your smithing skill and put points into the arcane smith perk you can upgrade the armor to legendary. it's a pretty good set of armor. I'm at level 42 in the game and still wearing it. I am not wearing anything else. The perks for lock picking, pick pocketing, extra pockets from the chest piece, and the better prices from the cowl are all worth keeping it on. I don't wear anything else. Don't need anything else.

It's not a bug, just you see it that way. Also I'm not blindly defending bethesda. This is my first game from Bethesda actually that I've played this long. I tried Oblivion on a friends recommendation, I hated it and returned it the next day. I haven't returned this game yet. But no I'm not blindly defending Bethesda. I'm stating that this isn't a bug, completely different thing here.
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Timara White
 
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Post » Fri May 18, 2012 4:09 pm

Hi.
I do not mean to be rude here, but why are you even arguing over whether it's a glitch or not, surely the real issue here is that regardless of what it is, you can't finish a quest line without it, and I for one want to know how it can be sorted out, other than to "load an earlier save", cos that's such a stupid thing to say to someone who's only found out about the problem after many, many hours of gameplay.

I finished nearly all the main parts of the game, before I found out that I cannot complete the achievements, and to be honest, I'm gutted.

I'll play the game again, but I just don't want to "have" to do it on the grounds that I sold a piece of armour, that should have either been written into the storyline as a quest item, or been available elsewhere.

I'm an avid fan of Bethesda Softworks games, and have been playing Morrowind and Oblivion for the last few years. I've also completed Fallout and New Vegas, plus all the add-ons for all of them, so I'm not just writing as a newbie, simply to have a go.

As with the person who started this post, I would simply like to know if anyone has any idea at all if there is going to be a fix for this, and a number of other "bugs", like finding stuff before you have the quest only for the game not to recognise the item when you eventually do get the quest. The briar heart fo the Phial quest (look it up on the net), is a good example.

Anyway, I have to admit that despite the odd issue, Bethesda have produced another superb game, and I hope to see some add-ons soon.
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Catherine Harte
 
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Post » Fri May 18, 2012 11:28 am

There is no fix for this. If you sold the armor back to the person who gave it to you and she is telling you to go and get said armor that's it. If you sold it to someone else try finding them and hope to high hell that they still have it in their shop inventory.

This is why I get a game guide when I pick up a game if there was one published. Tells me what I need to know so I don't screw up quest lines. So no there is no fix, no work around no nothing other than reloading an earlier save state. Yes it pisses you off, yes it makes you angry. But guess what, beyond loading an earlier save the only other solution is to start a new game. Which would you rather do? Lose 20 hours of game play or lose say 100 plus hours of gameplay? I'd take the lesser of two evils here. If Bethesda does patch this so it all works out better then more power to them. But I do not see it as a glitch.

Hope this helps somewhat.
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Carlos Vazquez
 
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Post » Fri May 18, 2012 9:35 pm

There is no fix for this. If you sold the armor back to the person who gave it to you and she is telling you to go and get said armor that's it. If you sold it to someone else try finding them and hope to high hell that they still have it in their shop inventory.

This is why I get a game guide when I pick up a game if there was one published. Tells me what I need to know so I don't screw up quest lines. So no there is no fix, no work around no nothing other than reloading an earlier save state. Yes it pisses you off, yes it makes you angry. But guess what, beyond loading an earlier save the only other solution is to start a new game. Which would you rather do? Lose 20 hours of game play or lose say 100 plus hours of gameplay? I'd take the lesser of two evils here. If Bethesda does patch this so it all works out better then more power to them. But I do not see it as a glitch.

Hope this helps somewhat.

The point we're trying to make isn't whether or not it's a glitch/bug, but that it's an issue that needs addressing. You should still be able to still buy items from whats-her-name when the option to swap in a piece of armor becomes available. Not everyone hoards unique items, so many people who are not interested in the thieves armor will get rid of/sell it. It should be possible to buy another set from her, or someone else, since it is a quest requirement. Hell, even the Dark Brotherhood armor can be found in several different places, and it's not essential.
It just makes no sense for something so important to be unique without somehow letting the playerknow it will be needed later on.
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gemma king
 
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Post » Fri May 18, 2012 11:52 am

I laugh at you for saying the armor is crap. If you take the time to increase your smithing skill and put points into the arcane smith perk you can upgrade the armor to legendary. it's a pretty good set of armor. I'm at level 42 in the game and still wearing it. I am not wearing anything else. The perks for lock picking, pick pocketing, extra pockets from the chest piece, and the better prices from the cowl are all worth keeping it on. I don't wear anything else. Don't need anything else.

It's not a bug, just you see it that way. Also I'm not blindly defending bethesda. This is my first game from Bethesda actually that I've played this long. I tried Oblivion on a friends recommendation, I hated it and returned it the next day. I haven't returned this game yet. But no I'm not blindly defending Bethesda. I'm stating that this isn't a bug, completely different thing here.

I say it's crap because that's my opinion. Don't hijack this into an armor effectiveness debate.

In case people need reminding, THIS IS AN ELDER SCROLLS GAME. I can go wherever I want and play how I see fit.

That being said, to me, that armor is crap. I just forged Dragon Scale light armor and enchanted it myself (and it's legendary) so yes, I thought the thieves guild armor was crap. I needed the coin, it was weight, and I made an honest mistake. Is that what you would have done? Maybe. Maybe not.

BUT WHO CARES.

The whole point is that the Thieves Guild armor is essential, and in a free-for-all game like the Elder Scrolls series, you would think that there would be a balanced fail-safe like there are for other essential quest items. I also used the phrase "Ad Hominem" in regards to not addressing the issue, but the player. Logic: your friend.

Bug, glitch, bad planning, I'm not going to split hairs with anyone about what this is.... but understand that this is BAD, and there really isn't an argument anyone can come up with that logically tells anyone otherwise. Never mind the fact that:

1) Unable to finish.

2) Unable to have ANY dialogue with the woman (or use her as a fence) as she will be indefinitely stuck at the "where's your armor" dialogue.

3) There's no other way to get it, even by killing other members.

4) Every other quest item so far restricts you from removing it from your inventory, making this a "balance" issue of sorts.


This needs to be addressed in a patch, bottom line, end of debate.
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renee Duhamel
 
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Post » Sat May 19, 2012 2:13 am

I say it's crap because that's my opinion. Don't hijack this into an armor effectiveness debate.

In case people need reminding, THIS IS AN ELDER SCROLLS GAME. I can go wherever I want and play how I see fit.

That being said, to me, that armor is crap. I just forged Dragon Scale light armor and enchanted it myself (and it's legendary) so yes, I thought the thieves guild armor was crap. I needed the coin, it was weight, and I made an honest mistake. Is that what you would have done? Maybe. Maybe not.

BUT WHO CARES.

The whole point is that the Thieves Guild armor is essential, and in a free-for-all game like the Elder Scrolls series, you would think that there would be a balanced fail-safe like there are for other essential quest items. I also used the phrase "Ad Hominem" in regards to not addressing the issue, but the player. Logic: your friend.

Bug, glitch, bad planning, I'm not going to split hairs with anyone about what this is.... but understand that this is BAD, and there really isn't an argument anyone can come up with that logically tells anyone otherwise. Never mind the fact that:

1) Unable to finish.

2) Unable to have ANY dialogue with the woman (or use her as a fence) as she will be indefinitely stuck at the "where's your armor" dialogue.

3) There's no other way to get it, even by killing other members.

4) Every other quest item so far restricts you from removing it from your inventory, making this a "balance" issue of sorts.


This needs to be addressed in a patch, bottom line, end of debate.

You:

"Oh, hey, check out this unique looking armour I just received from guild! Now what could I do with this? Store it? Display it? It is completely unique, after all. No no, I know, I'll SELL IT!!!1!!!!|"

But seriously. The quest IS NOT broken. All you do if you have the armour is turn it in to exchange for a black version of the armour (Guildmaster Armour), which has the same kind of enchantments as the usual thieves guild armour. I guess you'd sell that armour too, right? You know, with it being a completely unique quest reward, yes?

If you even held onto the armour for a FEW missions you'd have been able to avoid all of this. The problem occurs when you can exchange one piece of the armour for a better piece of it. This reward happens VERY EARLY into the thieves guild questline. I will say that not being able to get the guildmaster armour is a bad glitch, but they CANNOT make the armour a "quest item", why? Because you're the one who gets to choose which piece can be upgraded. That means they would have to make EVERY piece of that armour a quest item, meaning you'd be carrying around the ENTIRE set for the ENTIRE guild questline.

It's your fault you sold the armour. It's Bethesda's fault for not giving you the option of getting the guildmaster armour. But hey, you'd just sell it anyway, and seeing as you've already completed the quest, there should be no issue.
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christelle047
 
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Post » Fri May 18, 2012 4:51 pm

sigh...

What Bethesda needs to do is simply add a "Retrieve Guild Master Armor" speech line to Tonilia's options.. and make the armor unsellable like other quest items.. hell I have a bone from some skeleton that I can't sell.. and who knows what the fudge I do with that...

This is a easy fix to a problem in the game. And yes, before you decide to counter my statement, don't. This is a problem.

It is a problem mainly to do with achievement collecting, well, that and people like myself that are looking to complete everything in the game, and I mean EVERYTHING.. Just seeing that quest waiting to complete.. grrr...

With a game this massive it is easy to forget to classify a item in development as a Quest Item, I am sure it was just missed and I find it odd that Bethesda has not commented on this in the forums as a reply. I have read many many forums on this topic, so who knows.. maybe they will fix it..

but remember the ps3 goty version of oblivion? I don't even know if they fixed the vampire issue where you couldn't give the blood grass.. their fix? Obtain a normal edition of the game and load into that, give the blood grass, and then put back in your GOTY version.

I really hope this problem does get addressed. Because much like many people I have been checking, redoing 20 hours of gameplay just isn't that much fun. And besides.. I split my time between thieves and mages for some variety.. So I'm looking at far more than 20 hours.. not to mention the words I stumbled upon.. the RANDOM dragons..

...sigh
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Danny Warner
 
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Post » Sat May 19, 2012 3:38 am

You:

"Oh, hey, check out this unique looking armour I just received from guild! Now what could I do with this? Store it? Display it? It is completely unique, after all. No no, I know, I'll SELL IT!!!1!!!!|"

But seriously. The quest IS NOT broken. All you do if you have the armour is turn it in to exchange for a black version of the armour (Guildmaster Armour), which has the same kind of enchantments as the usual thieves guild armour. I guess you'd sell that armour too, right? You know, with it being a completely unique quest reward, yes?

If you even held onto the armour for a FEW missions you'd have been able to avoid all of this. The problem occurs when you can exchange one piece of the armour for a better piece of it. This reward happens VERY EARLY into the thieves guild questline. I will say that not being able to get the guildmaster armour is a bad glitch, but they CANNOT make the armour a "quest item", why? Because you're the one who gets to choose which piece can be upgraded. That means they would have to make EVERY piece of that armour a quest item, meaning you'd be carrying around the ENTIRE set for the ENTIRE guild questline.

It's your fault you sold the armour. It's Bethesda's fault for not giving you the option of getting the guildmaster armour. But hey, you'd just sell it anyway, and seeing as you've already completed the quest, there should be no issue.

I started the thieves guild, was not interested in teh armour so I decided tosell it to the woman who gave it to me, thinking that if ever I needed it I could just buy it back, instead of storing it somewhere and having to hunt for it later on. After the first mission, I went on to finish some other random quests and got sidetracked for a solid 10 hours before deciding to finish up the thieves guild. Now I can't because to do so I have to get the armour back to trade in, and I can only buy it after I do so. If they simply left the option to buy stuff from her when the "exchange armour" dialogue unlocks, there would be absolutely no problem. I don't see why you're having such a hard time seeing that this is a problem for some people.
And there's no need to be a dike
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lacy lake
 
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Post » Fri May 18, 2012 3:54 pm

The Thieves Guild quest chain is very popular. There have been numerous posts on many websites refering to this issue.

To me, it is a hiccup with no one to blame. I agree that the armor should not be labled as quest items but I also agree that there should be a small change to prevent this issue from happening to thousands of other gamers. No gamer should be punished and either have to reload or restart in order to complete this achievement.

They can easily fix this issue by inputting a option for Tonilia to let you purchase a new set of armor from her after you tell her you don't have the armor.

Simple fix. No need for anymore drama. Get on this Bethesda!
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jadie kell
 
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Post » Fri May 18, 2012 2:19 pm

You:

"Oh, hey, check out this unique looking armour I just received from guild! Now what could I do with this? Store it? Display it? It is completely unique, after all. No no, I know, I'll SELL IT!!!1!!!!|"

But seriously. The quest IS NOT broken. All you do if you have the armour is turn it in to exchange for a black version of the armour (Guildmaster Armour), which has the same kind of enchantments as the usual thieves guild armour. I guess you'd sell that armour too, right? You know, with it being a completely unique quest reward, yes?

If you even held onto the armour for a FEW missions you'd have been able to avoid all of this. The problem occurs when you can exchange one piece of the armour for a better piece of it. This reward happens VERY EARLY into the thieves guild questline. I will say that not being able to get the guildmaster armour is a bad glitch, but they CANNOT make the armour a "quest item", why? Because you're the one who gets to choose which piece can be upgraded. That means they would have to make EVERY piece of that armour a quest item, meaning you'd be carrying around the ENTIRE set for the ENTIRE guild questline.

It's your fault you sold the armour. It's Bethesda's fault for not giving you the option of getting the guildmaster armour. But hey, you'd just sell it anyway, and seeing as you've already completed the quest, there should be no issue.

Just a note here - there is no way to know the armor is unique. It's not like there is a special unique name for it. It's "thieves guild" armor. Seemingly all members in the guild have it, and you're not told it's special and to keep it. As a new player, you might just figure you could buy more in the guild shop if you wanted sometime.


on another side note, I've heard ;) that this works:

http://www.xboxmb.com/forum/103-elder-scrolls-series/85573-how-hex-edit-items-skyrim.html
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Benji
 
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Post » Fri May 18, 2012 2:11 pm

Just a note here - there is no way to know the armor is unique. It's not like there is a special unique name for it. It's "thieves guild" armor. Seemingly all members in the guild have it, and you're not told it's special and to keep it. As a new player, you might just figure you could buy more in the guild shop if you wanted sometime.


on another side note, I've heard ;) that this works:

http://www.xboxmb.com/forum/103-elder-scrolls-series/85573-how-hex-edit-items-skyrim.html

That won't work for Xbox and this is the Xbox forum.
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Rach B
 
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Post » Fri May 18, 2012 5:46 pm

All I think everyone wants is a additional conversation line with Tonilia to say "Would you be interested in buying some more Thieves armor?"
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JESSE
 
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