I think Bethesda is headed towards destrutible objectsenviro

Post » Tue Nov 06, 2012 2:09 am

If you look at the dragonborn trailer you see this structure get destroyed. I really hope they have full on physics and destructible objects/environments in TES 6. But things should take the appropriate force to do so. Not like in games that claim to have it but just go half way with it. Realistically you shouldnt be able to break dawn a building in a game like skyrim.
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Dawn Farrell
 
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Post » Tue Nov 06, 2012 7:28 am

While it would be pretty cool, I think that was scripted.
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Ridhwan Hemsome
 
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Post » Tue Nov 06, 2012 4:24 am

While it would be pretty cool, I think that was scripted.

Im sure it was, but I like the direction their minds are thinking.
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Jonathan Egan
 
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Post » Tue Nov 06, 2012 12:26 am

The engine does actually have destructible objects built in to it, it's just very rarely used.
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Julie Ann
 
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Post » Tue Nov 06, 2012 3:14 am

Yeah it probably was scripted, but hey theres still a possibilty of that in the next TES game.

I HOPE that the next ES game has destructible stuff like battlefield 3, and it would be cool if you could set grass and forest on fire like in farcry 2.
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Margarita Diaz
 
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Post » Mon Nov 05, 2012 7:45 pm

I sure hope so for the next game.
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Alina loves Alexandra
 
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Post » Tue Nov 06, 2012 2:55 am

Yeah it probably was scripted, but hey theres still a possibilty of that in the next TES game.

I HOPE that the next ES game has destructible stuff like battlefield 3, and it would be cool if you could set grass and forest on fire like in farcry 2.

Yeah Im a fan of that type of stuff. But BF3 has a reason for trees to fall lol because of tanks and jets, I doubt anything in the TES universe could have that kind of force at least for the bigger trees.
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Amy Masters
 
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