I think people need to relax

Post » Tue May 15, 2012 11:47 am

Does this lagging svck? Yes, big time!

The problem i have with these forums is all the speculation. People start guessing without knowing or understanding anything about the ps3 or computers in general. Is has to be the size of the savefile, without knowing how it's build. I live in scandanavia, it's -20 degrees outside and i have no problems. The other one claims to live in london and has no problems with tempatures but he is sure he has too many potions in his pocket. This all tells us nothing.

Furthermore, the complaining drives me ceazy. Bethesda svcks, they give crap about ps3 users, they don't test on the ps3, they don't know how to make a port etc.. You realy believe that? You really believe that they don't give a [censored] about potentially 20 million gamers? We all forgot about oblivion? A port from the 360 wich ran much better on ps3? You really think they did not test on ps3 or they fooled testers from sony telling them they were playing on a ps3 bit they where really playing on a 360 with a specially fake dualshock 360 controller?What's interesting is to look at what we have. So let's do that...

I have a ps3 slim with a save file of 6 mb. I am 35 hours in and i have a lag. A friend of me is 25 hours in with a save that is 10 mb on a phat ps3. He experiences less lag than me. I think that rules out it has anything to do with save file or ps3 model.

I am further in the game, completed more quests wich changed the world more than my friend. Hey is crazy about potions and scrolls and i keep my inventory small. I sell allmost everytying i don't need. That rules out the suggestion that it would be a large inventory problem.

Then i read about changing hdmi settings. I makes sense up to a certain poijt. Upscaling options are mostly for bluray and dvd playing so i cannot imaging why it would work. I tested it and it made no difference. Changing superwhite and full color difference made no change also.

Then there is the installl. Reinstalling the game helps. Stsrting a new game helps. But loading your old save in a new install does not.

Unplugging your internet cable makes no difference and restarting the game is also helpless. Yesterday i started playing and the game froze up after 5 minutes so heat can't be the problem.

Tomorrow i will do a reinstall of my ps3 and see if it helps but i don't think so. I believe it gas to do with memory and how the game works with that. A lot of changes in the world lead to changed in how your ps3 reacts to the world. I think that they need to change the way skyrim saves world data and how to handle that. It is not the savegame but more handling cache and ram.

But i am not sure. I doubt that they will fix this soon. But it is not fair to expect that in 5 days. So just be patient and focus more on your wife or girlfriend the next few days or maybe find one.
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Danielle Brown
 
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Post » Tue May 15, 2012 11:43 am

Beth did not port Oblivion. Another company did.

The simple fact that they have kept quiet about the ps3 versions problems while acknowledging the 360 and Pc problems bothers me.
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Stefanny Cardona
 
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Post » Tue May 15, 2012 5:21 am

Oblivion was ported by an outside company. Bethesda ported the GOTY. Oh and lo' and behold a massive bug the vampire cure glitch and many others.

Fallout 3 ported by Bethesda, ran like [censored] with constant CTD's every 5 min which they didn't fix. This occurred when the save file got too high.
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Rusty Billiot
 
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Post » Tue May 15, 2012 2:25 am

I have a ps3 slim with a save file of 6 mb. I am 35 hours in and i have a lag. A friend of me is 25 hours in with a save that is 10 mb on a phat ps3. He experiences less lag than me. I think that rules out it has anything to do with save file or ps3 model.

This is something I have been thinking about too. You can't definitely say that the save file size is the direct cause of it. But it does seem to be a decent thing to go off of.

Just judging by how long people are saying it takes before the lagging sets in and how big their file size is, it's pretty clear that there is some correlation. However, correlation does not necessarily mean causation.

But, it does seem to be a reasonable thing to go off in terms of saying "As file size goes up, lag generally goes up". Your case seems to be the exception to the rule.
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Sudah mati ini Keparat
 
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Post » Mon May 14, 2012 10:01 pm

I growing savefile is a logical sideeffect of many changes in the world. Nothing to do about that. But is not about the ps3 not able to handle a 10mb file.

Did not know about the port though..
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Ells
 
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Post » Tue May 15, 2012 6:01 am

Does this lagging svck? Yes, big time!

The problem i have with these forums is all the speculation. People start guessing without knowing or understanding anything about the ps3 or computers in general. Is has to be the size of the savefile, without knowing how it's build. I live in scandanavia, it's -20 degrees outside and i have no problems. The other one claims to live in london and has no problems with tempatures but he is sure he has too many potions in his pocket. This all tells us nothing.

Furthermore, the complaining drives me ceazy. Bethesda svcks, they give crap about ps3 users, they don't test on the ps3, they don't know how to make a port etc.. You realy believe that? You really believe that they don't give a [censored] about potentially 20 million gamers? We all forgot about oblivion? A port from the 360 wich ran much better on ps3? You really think they did not test on ps3 or they fooled testers from sony telling them they were playing on a ps3 bit they where really playing on a 360 with a specially fake dualshock 360 controller?What's interesting is to look at what we have. So let's do that...

I have a ps3 slim with a save file of 6 mb. I am 35 hours in and i have a lag. A friend of me is 25 hours in with a save that is 10 mb on a phat ps3. He experiences less lag than me. I think that rules out it has anything to do with save file or ps3 model.

I am further in the game, completed more quests wich changed the world more than my friend. Hey is crazy about potions and scrolls and i keep my inventory small. I sell allmost everytying i don't need. That rules out the suggestion that it would be a large inventory problem.

Then i read about changing hdmi settings. I makes sense up to a certain poijt. Upscaling options are mostly for bluray and dvd playing so i cannot imaging why it would work. I tested it and it made no difference. Changing superwhite and full color difference made no change also.

Then there is the installl. Reinstalling the game helps. Stsrting a new game helps. But loading your old save in a new install does not.

Unplugging your internet cable makes no difference and restarting the game is also helpless. Yesterday i started playing and the game froze up after 5 minutes so heat can't be the problem.

Tomorrow i will do a reinstall of my ps3 and see if it helps but i don't think so. I believe it gas to do with memory and how the game works with that. A lot of changes in the world lead to changed in how your ps3 reacts to the world. I think that they need to change the way skyrim saves world data and how to handle that. It is not the savegame but more handling cache and ram.

But i am not sure. I doubt that they will fix this soon. But it is not fair to expect that in 5 days. So just be patient and focus more on your wife or girlfriend the next few days or maybe find one.


Maybe you are right, but that doesn't change the fact IT IS NOT THE CUSTOMER/GAMER problem.... We buy games with our hard earn money and we expect them to be atleast playable... Skyrim is a great game but not being able to play because the framerate drop crap is a joke, THEY(gaming company) make millions selling us games, so it THERE responsability to atleast make sure their fn games works properly.......


In the last 5 years, i feel customers buying games are more BETA tester, we find all the problems in games and they(gaming company) choose to fix it or ignore it, and we can't do sh.. about it, and that's what make me mad, i know game can't be perfect but come on, how the fk they missed this? The bionic man run faster then my fn game right now....im just tired of getting rip off like that, and people who try to defend this industry against the customer, i just dont understand you, anything you buy who is broken you won't be happy and return it to get a working whatever, but when a game is fk up like this one, you always have people saying stupid sh and flaming the customers... go figure.
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elliot mudd
 
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Post » Tue May 15, 2012 11:29 am

I think we miss the days where we could put a game in the drive (pc, console) and just play it.
Ahh long gone those days :(
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Ice Fire
 
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Post » Mon May 14, 2012 10:40 pm

They sold like 1 million copies for ps3 maybe? People with problem go to the internet qnd i am not seeing that many people with problems online? So if we have to take a guess, maybe 20 percent has issues? Maybe to much? Good possibility the testers are in the 80 percent?

Offcourse it svcks but it is just not fair they are doing [censored] about it. The game is five or six days out now and they problems are of the last two or three days? Not fair to think they tackled the problem and made a fix in the last 2 or 3 days...
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Anna S
 
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Post » Tue May 15, 2012 4:03 am

The game is five or six days out now and they problems are of the last two or three days? Not fair to think they tackled the problem and made a fix in the last 2 or 3 days...
Yeah, nevermind the past five years they had to work it out.
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victoria johnstone
 
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Post » Tue May 15, 2012 12:56 am

They sold like 1 million copies for ps3 maybe? People with problem go to the internet qnd i am not seeing that many people with problems online? So if we have to take a guess, maybe 20 percent has issues? Maybe to much? Good possibility the testers are in the 80 percent?

Offcourse it svcks but it is just not fair they are doing [censored] about it. The game is five or six days out now and they problems are of the last two or three days? Not fair to think they tackled the problem and made a fix in the last 2 or 3 days...
It was in fallout 3 and they didn't fix it. Most big name reviewers have made articles saying how inferior the PS3 version is.
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Amy Melissa
 
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Post » Tue May 15, 2012 1:46 am

They sold like 1 million copies for ps3 maybe? People with problem go to the internet qnd i am not seeing that many people with problems online? So if we have to take a guess, maybe 20 percent has issues? Maybe to much? Good possibility the testers are in the 80 percent?
I am certain 100% have issues. The reason you haven't seen those 80% complaining is simply that they haven't played it enough to encounter the problem. I give this thing a week tops until everyone who bought this for PS3 will either complain in forums like this or via mail to Bethesda, or return the game to the store, thinking it's an isolated problem on their specific copy...
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Elizabeth Falvey
 
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Post » Tue May 15, 2012 8:34 am

Personally, I haven't experienced any of the lag (yet) in skyrim. Probably because i have little time to actually sit down and play. But, this all sounds similar to the release of fallout new vegas. I remember being stoked, then the glitches came, and then there was nothing i could do but kick rocks and make mud fences. Even with the updates for that game there were still frame rate drops and frequent freezes. i wont be surprised if my game becomes unplayable, this is the future of gaming isn't it? At least with FNV, J. Bergman was on the forums trying to calm people down...
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Cayal
 
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Post » Tue May 15, 2012 6:00 am

I am certain 100% have issues. The reason you haven't seen those 80% complaining is simply that they haven't played it enough to encounter the problem. I give this thing a week tops until everyone who bought this for PS3 will either complain in forums like this or via mail to Bethesda, or return the game to the store, thinking it's an isolated problem on their specific copy...

Exactly. It seems like the people who are having the problem are the ones who have had the time to sit and play it constantly since it's been released. I was busy the day it was released so I didn't get to play it that day, and when I got online to look into it, there was only a few people complaining about it, and they were getting mocked by people saying their ps3s were broken.

Now there's more people, it's been recognized as a real issue with the game, and it's only been a day. Imagine what the coming days will bring as the people who have only had 5 hours or so a day to play start to hit the issue. Then you'll have the weekend warriors who've been busy during the week getting pissed off, and so on.
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Madeleine Rose Walsh
 
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Post » Tue May 15, 2012 1:58 am

Beth did not port Oblivion. Another company did.

The simple fact that they have kept quiet about the ps3 versions problems while acknowledging the 360 and Pc problems bothers me.


This is the same way I feel. Some acknowledgement specifically about the PS3 wouldn't hurt, it would only be reassuring.
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Guy Pearce
 
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Post » Tue May 15, 2012 4:59 am

I think we miss the days where we could put a game in the drive (pc, console) and just play it.
Ahh long gone those days :(

So true!!!

Every game I played had some crappy mistakes and nothing goes without patch. Ok, games have bekome somehow more complex than 3.5 MB diskettes or 3 MB cardridges to put in a slot... 6 GB of code has some reasonable failure rate. And to be honest: One get's a lot more code for almost the same price.

What makes me concerned is, that PC or XBox versions seem to run flawlessly. Why hasn't this problem be found before and why would the publisher still offer this game on this platform, if the problem is known? That is close to criminal, in my opinion.

Anyway, I will observe it on my PS3 and still hope for a patch that may fix it. If it is not fixable at all, the publisher should avoid selling products for platforms, that do not work properly...
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Jade Muggeridge
 
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Post » Mon May 14, 2012 10:41 pm

The simple fact that they have kept quiet about the ps3 versions problems while acknowledging the 360 and Pc problems bothers me.

This is also bothersome to me as well, Bethesda has refused to say anything about this specific problem. If you check the twitter accounts, every time they're asked about the PS3 problem, the keep using the generic "We're working on the next update for all platforms" excuse. Okay well that's good to know, but what about PS3 specifically? I'd say the problem on the PS3 should be priority #1, because even though the Xbox has it's issues, they can actually play the game. We can only play it long enough for our save file to swell to a certain size, before the game starts imploding.
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Donald Richards
 
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Post » Mon May 14, 2012 9:12 pm

We are gamers, not beta testers. A patch now, or our money back.
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Big mike
 
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Post » Tue May 15, 2012 7:11 am

If anyone expects a game this size to be bug free on release are idiots. You have to be patient, and if your not, go play something else.
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jesse villaneda
 
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Post » Tue May 15, 2012 12:07 pm

If anyone expects a game this size to be bug free on release are idiots. You have to be patient, and if your not, go play something else.

When calling people idiots make sure to use the correct *you're*. Irony is a [censored].
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Nick Jase Mason
 
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Post » Tue May 15, 2012 1:13 pm

If anyone expects a game this size to be bug free on release are idiots. You have to be patient, and if your not, go play something else.

There's a difference between minor bugs, and game ending glitches. Name one other game that has been released with a game ending glitch that has affected everybody that played it on that console.
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GEo LIme
 
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Post » Tue May 15, 2012 12:31 pm

If anyone expects a game this size to be bug free on release are idiots. You have to be patient, and if your not, go play something else.

The reason people are upset, is not that this bug exists.. but rather that its made it into skyrim after it has been a major problem for the past 2 major releases on this engine from this company.
The issue is that this bug has been known about for years, its not something that slipped through the QA net, they maybe could have said that concerning the FO3 issues... but then new vegas came. Ok... so they missed it that time too... fair enough.. i guess.. you knew it was there.. but you tried to fix it and it failed, fine.

The fact is.. after new vegas, they should have known to test for this.. Known that this bug existed in FO3, they missed it, tried for fix it for NV, Missed it again... now anyone with a blind bit of sense would then double, if not triple check that this bug didnt slip through the net again. Youve had 2 major titles plagued by this issue, surely then it must at least make it onto the list to be checked for on your third.

But no.. it was let through. Let through or slipped through? we may never know. The point is, many people at bethesda knew this bug effected this engine on the PS3, they knew it because its been there for years, they have been trying to deal with it for years. Knowing it was there, it is their responsibility to either fix it..and make sure its fixed , before selling us the game, OR warn us that its there.. at time of purchase of the game.

Its a shadowy concept but essentially the company has sold us a game that they knew was flawed.
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Juan Cerda
 
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Post » Tue May 15, 2012 3:45 am

There's a difference between minor bugs, and game ending glitches. Name one other game that has been released with a game ending glitch that has affected everybody that played it on that console.
oblivion, fallout 3. Pretty much all the dlc was unplayable on fallout 3 due to so much lag etc on ps3. So you need to give bethesda time to attempt to fix it, sure if they dont bother then moan as much as you want but i assure you ps3 isnt the only platform having major issues.
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rebecca moody
 
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Post » Tue May 15, 2012 8:16 am

oblivion, fallout 3. Pretty much all the dlc was unplayable on fallout 3 due to so much lag etc on ps3. So you need to give bethesda time to attempt to fix it, sure if they dont bother then moan as much as you want but i assure you ps3 isnt the only platform having major issues.

As mentioned above, they never did fix it.. they were given time, and they never did.
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Lily Evans
 
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Post » Tue May 15, 2012 2:18 am

As mentioned above, they never did fix it.. they were given time, and they never did.
Well i guess all you can do is see if they DO fix skyrim.
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Tai Scott
 
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Post » Tue May 15, 2012 8:16 am

Wy woud they not fix a game, with so many people having problems on the ps3 ?

has bethesda mention this problems ?
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Dawn Porter
 
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