This is business as usual for PC games, and has been as long

Post » Tue May 15, 2012 7:13 am

RAGE has a lot of issues and needs patching and other fixes. This isn't the first time this has happened with a PC game. It's not even like this started recently. Darklands was fairly notorious for being almost completely unplayable without numerous patches. And this was in 1992. Back then, patching didn't mean letting Steam handle it for you, or even hopping online to download the patch. It meant mailing in your registration card and waiting for them to mail you patch disks.

PC games have always launched buggy -- sometimes the point of unplayability -- and likely always will, All the different possible hardware and software configurations make it inevitable. Could Id have done more to make the game run better at launch if they'd tried more? Probably. But stop talking like this is some fresh horror the likes of which the world has never seen before.
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Ross Zombie
 
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Post » Tue May 15, 2012 10:05 am

I'm 27 and have been a PC gamer since I was 8. While there have maybe been a couple games here and there with crappy launches it is definitely not the norm for PC gaming. Doom, Quake, Warcraft, Starcraft, Myth, Mechwarrior, Baldur's Gate, Diablo, Command and Conquer, Fallout, Elder Scrolls, numerous smaller titles that are now lost to history... I mean I could go grab my old CD case and list a [censored] load of games that worked absolutely fine. This launch is comparable to an MMO launch where bugs are expected out of the gate. Hell, I've played MMO's with a better launch than this. There has been very few games that I've seen that have had this many issues.

I don't understand this ignorance of facts. I love iD, I love Bethesda. However you can't deny that this game is full of game breaking bugs. Not minor glitches here and there, although those do exist, but bugs that make the game unplayable. The only reason I've even been able to play is due to massive amount of forum searching for various fixes that require more user involvement than I've ever seen in a PC game.

I'm not trying to hate on Rage for the sake of hating. These are legitimate complaints. I don't take pleasure in being this upset and I'm not trying to troll. I'm genuinely saddened and angered by how this release has turned out.
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naome duncan
 
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Post » Mon May 14, 2012 11:40 pm

It's very, very rare for a launch to be this bad; especially from a developer such as ID under a publisher such as Bethesda. Even if this wasn't true, the way this has been handled has been atrocious. Almost zero official news, hell, this has barely been acknowledged. The game is finally running relatively smoothly for me due to the tremendous effort put forth by the community, when it should have been ID that released these fixes. This is definitely not normal, and certainly not acceptable.
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Facebook me
 
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Post » Tue May 15, 2012 4:39 am

This is the worst game with problems ever. And stop making a post defending ID for this game. Name one game in recent times that was unplayable. I have had games that i could not run, but that was because of my video cards being not in the specs. But when you have a computer that runs everything perfect and is way better than the recommended specs and you can't play the game it looks like a scam. If Bethesda and ID are short on money they could have collected it with more honesty, by making an announcement and putting on their website a paypal donation button. It is not 2 or 3 dollars is more then 60 dollars.
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ImmaTakeYour
 
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Post » Tue May 15, 2012 5:28 am

This is the worst game with problems ever. And stop making a post defending ID for this game. Name one game in recent times that was unplayable. I have had games that i could not run, but that was because of my video cards being not in the specs. But when you have a computer that runs everything perfect and is way better than the recommended specs and you can't play the game it looks like a scam. If Bethesda and ID are short on money they could have collected it with more honesty, by making an announcement and putting on their website a paypal donation button. It is not 2 or 3 dollars is more then 60 dollars.


You badly misunderstand my point. I'm not defending id -- as a I said, they probably could have done better. I'm complaining about the inexplicable habit of people that every time a game releases buggy, they act like it's the first time it's ever happened and is completely unprecedented. It happened with this game, with Fallout 3, with Borderlands... with more than I can possibly remember.

This is not new. This is not unprecedented. This is not proof of the death of PC gaming. This is the way things work, for better or for worse. (well, almost definitely for worse)
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kitten maciver
 
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Post » Tue May 15, 2012 2:42 pm

The fact that it's not something fresh doesn't state that it should continue beign like this m8.

It has to end somewhere don't u think?
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Danii Brown
 
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Post » Tue May 15, 2012 1:56 pm

This is the worst game with problems ever. And stop making a post defending ID for this game. Name one game in recent times that was unplayable. I have had games that i could not run, but that was because of my video cards being not in the specs. But when you have a computer that runs everything perfect and is way better than the recommended specs and you can't play the game it looks like a scam. If Bethesda and ID are short on money they could have collected it with more honesty, by making an announcement and putting on their website a paypal donation button. It is not 2 or 3 dollars is more then 60 dollars.


for me, 3 years TOTAL excitement and hype made my expectations an 18 out of 10 (yeah I know "impossible") but whatever ) after fixing all my issues via .cfg files (which I thank the COMMUNITY for (id 0 / gamers 1) I now realize this was a complete oversight by id/bethesda - they REALLY should have provided some better tweaking/options - I think their 'auto detect' software works a little TOO well, but there appears to have been a bug in it that made really high-end systems just simply NOT get their proper visuals.

anyway, after the "config fixes" this game is 1,000 times better - maybe not the 18 out of 10 I was hoping for, but now it's an 8.5 or so... /my 2 cents
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Amelia Pritchard
 
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Post » Tue May 15, 2012 8:16 am

Having been a pc gamer for years, I agree, many games do come out of package broken, and needing patches.

The successful games tend to acknowledge there is a problem, offer support, and then keep their new community (who after all will determine if game has longevity) informed as to what actions they are taking to make the game work.

Less successful ones, blame gfx drivers, don't acknowledge there are any problems with game out of package, will say that a few users are experiencing issues, and ignore their own forums, where many posts are just asking for some official info.

I am quite appaled at the lack of any official statements of what action game dev's are planning, and the arrogance of not even acknowledging that its possible the game may of been badly coded, this strikes me as same thing that happened on release of "TDU unlimited", and the makers of that won't be getting my money again.
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Benjamin Holz
 
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Post » Tue May 15, 2012 12:14 am

I found the game playable once it was installed. The poor textures, pop ups and horrible tearing were there, but I could play it.

I have the game looking incredible atm due to community and gpu solutions, but it's still a joke to release a game and expect the community to fix the problems for you. I'd like to go back to pc games being ported to consoles, not the other way around.
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Kate Murrell
 
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Post » Tue May 15, 2012 11:53 am

RAGE has a lot of issues and needs patching and other fixes. This isn't the first time this has happened with a PC game. It's not even like this started recently. Darklands was fairly notorious for being almost completely unplayable without numerous patches. And this was in 1992. Back then, patching didn't mean letting Steam handle it for you, or even hopping online to download the patch. It meant mailing in your registration card and waiting for them to mail you patch disks.

PC games have always launched buggy -- sometimes the point of unplayability -- and likely always will, All the different possible hardware and software configurations make it inevitable. Could Id have done more to make the game run better at launch if they'd tried more? Probably. But stop talking like this is some fresh horror the likes of which the world has never seen before.

Amen!!!!! Pre 1992 you had to create floppy boot disk in dos! Sheesh, gamers have it easy now! I was 12 in 1992.......and it was easy than.

If you dont like a challenge buy PS3 or Xbox.......I feel for the AMD/ATI, and high end PC people not being able to play but this stuff is expected.
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Len swann
 
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Post » Tue May 15, 2012 10:05 am

I'm looking at a stack of games on my desk right now...
The Witcher 2
Crysis 2
Dragon Age 2
Dragon Age Origins
Mass Effect 2
Metro 2033
Crysis
Left for Dead 2
Starcraft 2

NONE of these games had the problems that Rage does and I could list plenty more off in my Steam account.
I've been PC gaming since the begining, and that's what trying to get Rage to run feels like.
Maybe Carmack just wanted to remind us of the old days when getting a game to run could be a real pain.
But ya know what? It's FN 2011 folks.
There is no EXCUSE for how bad this launch has been.
You people that think this is acceptable or the norm are crazy and clearly have no idea what you're talking about.

If you don't like a challenge? Hah!
Is that what this is? A fun challenge compliments of Bethesda? Get real...

I bet Battlefield 3 won't have these kind of issues when it launches later this month.
Hell, the Battlefield Beta runs better than this, at least it works.

Most of the time when a game releases these days and it needs to be patched from when it went gold it happens on day 1
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Beulah Bell
 
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Post » Tue May 15, 2012 1:27 am

In some ways, even VTM: Bloodlines launched in a more complete state than this and that was one of the worst launches ever. The only game I can recall buying that was as broken as Rage is good ol' Trespasser. But hey, at least we're expecting Rage to be fixed. Trespasser still runs like a pig on my modern PC and it was release in 1998! :hubbahubba:
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Steph
 
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Post » Tue May 15, 2012 7:05 am

Amen!!!!! Pre 1992 you had to create floppy boot disk in dos! Sheesh, gamers have it easy now! I was 12 in 1992.......and it was easy than.

I'm gonna guess with all those xxxx's you have an xbox.

I wonder if you read my post at all, which said that for me, it isnt so much the file tweaking, which I can do , more the lack of support or blaming the video card manufacturers.

If you dont like a challenge buy PS3 or Xbox.......I feel for the AMD/ATI, and high end PC people not being able to play but this stuff is expected.


So using youre logic, pc players should buy a console, and then if a game comes broken, wait longer for a patch as Sony/Microsoft take approx 2 weeks to check any patch. Also how is this stuff expected please, yes a few tweaks to a game that works is expected, but not too actually buy a game that doesnt work, surely ?
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sally R
 
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Post » Tue May 15, 2012 4:09 am

RAGE has a lot of issues and needs patching and other fixes. This isn't the first time this has happened with a PC game. It's not even like this started recently. Darklands was fairly notorious for being almost completely unplayable without numerous patches. And this was in 1992. Back then, patching didn't mean letting Steam handle it for you, or even hopping online to download the patch. It meant mailing in your registration card and waiting for them to mail you patch disks.

PC games have always launched buggy -- sometimes the point of unplayability -- and likely always will, All the different possible hardware and software configurations make it inevitable. Could Id have done more to make the game run better at launch if they'd tried more? Probably. But stop talking like this is some fresh horror the likes of which the world has never seen before.


DOOM3 was buggy for you ? It was'nt for me. Not all Games are buggy at release.
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luke trodden
 
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Post » Tue May 15, 2012 5:36 am


I bet Battlefield 3 won't have these kind of issues when it launches later this month.
Hell, the Battlefield Beta runs better than this, at least it works.


Funny you mention that. Falling through the floor, unable to disarm stations, zomming bug, jumping bug, reload bug, climb over bug, tactical insert glitch cheat, green gfx flashes, black gfx flashes, objects tearing, bullets tearing and freezing in the air, point glitch, aim bots, remove grass, remove trees, spawn point bug, vehicles doing 360 than launching in the air, MAV glitch, C4 Bug..........sure the beta runs.....but extremely poor.

As far as the Rage gameplay, I havent experienced a single issue especially nothing from the list above. The only issue is the texture issues that everyone else is having.

BF3 on the other hand is straight garbage. If you havent noticed a single one of those issues, your just not paying attention. Tested on xbox and pc. Alpha and Beta. What makes you think it will have such a smooth launch?Remember sites are already selling aim bot kits for BF3 before 0day. sad how it is these days.

Bethesda Games on PC are always plagued with PC issues but it is half the fun. Tweaking the ini for fallout and oblivion was and is fun.....BF3 Alpha and Beta are not. I'm still getting it.....6 months later. My money will be better spent on Skyrim and dealing with this again. :rolleyes:
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Casey
 
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Post » Tue May 15, 2012 9:00 am

The offensive part of these posts is never the idea that these problems have existed throughout the history of PC gaming. The offensive part is the notion that those of us who encounter truly unconscionable bugs must be noobs and whiners.

Point in fact, I should return to reverse engineering the verilog source for the Xilinx Virtex5 FPGAs my company's product uses to handle +40Gbps network traffic.

Yeah, I must be an idiot.
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Penny Wills
 
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Post » Tue May 15, 2012 11:22 am

The internet has plenty of people who love to take advantage of their anonymity to talk trash, but for a lot of gamers its an art form and they could make a professional wrestler blush. That's one reason I prefer single player games like Rage. This game also had one stroke of bad luck after another which, of course, is just blood in the water to a trash talking gamer.

Carmack admitted some time ago that id made a mistake making the game too console friendly. It can eventually translate well to PC, but it will always have that unmistakable console bias that so many PC gamers don't like and associate with poor quality. The list is extensive from the lack of graphics adjustments in the menu to the gameplay dynamics to the low resolution textures and technical problems at launch. By all accounts the game looks superficially to be one of the worst all time console ports ever made instead of a revolutionary new technology with a lot of groundbreaking ideas. Some have suggested it is just too far ahead of its time, but I think the truth is id was overly ambitious with this game and its coming back to haunt them at launch. The master program is something like ten terabytes from what I understand and its as if they took a huge grab bag of experiments and tried to make something that works. It does work, but until they get the technical problems sorted out and release a high resolution texture pack a lot of people just won't see how well it works. All they'll see are the flaws.
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Scott Clemmons
 
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Post » Tue May 15, 2012 10:31 am

I'm gonna guess with all those xxxx's you have an xbox.

I wonder if you read my post at all, which said that for me, it isnt so much the file tweaking, which I can do , more the lack of support or blaming the video card manufacturers.




So using youre logic, pc players should buy a console, and then if a game comes broken, wait longer for a patch as Sony/Microsoft take approx 2 weeks to check any patch. Also how is this stuff expected please, yes a few tweaks to a game that works is expected, but not too actually buy a game that doesnt work, surely ?

Not at all. I am only saying if you want to deal with less problems and play the game on 0day buy the console version until the PC version is known to be in a working condition.

It has nothing to do with your PC skills but the logical solution to all PC game releases. Wait if you dont have the patience for these kinds of things as they always happen or buy the console version. Console versions are tested for their respective system, PC games werent tested for yours. Sorry fact not fiction.

I own all systems thank you. xxx is for fun not because Im an xbox really devoted fan. I play more of my games on my Mac Mini than I do my xbox. Fallout 3 on my Mac mini is better than my xbox.

Have you been in the PS3/XBOX forums?.....not even as many issues as PC. I wonder why.
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Ian White
 
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Post » Tue May 15, 2012 3:32 pm

Funny you mention that. Falling through the floor, unable to disarm stations, zomming bug, jumping bug, reload bug, climb over bug, tactical insert glitch cheat, green gfx flashes, black gfx flashes, objects tearing, bullets tearing and freezing in the air, point glitch, aim bots, remove grass, remove trees, spawn point bug, vehicles doing 360 than launching in the air, MAV glitch, C4 Bug..........sure the beta runs.....but extremely poor.

As far as the Rage gameplay, I havent experienced a single issue especially nothing from the list above. The only issue is the texture issues that everyone else is having.

BF3 on the other hand is straight garbage. If you havent noticed a single one of those issues, your just not paying attention. Tested on xbox and pc. Alpha and Beta. What makes you think it will have such a smooth launch?Remember sites are already selling aim bot kits for BF3 before 0day. sad how it is these days.

Bethesda Games on PC are always plagued with PC issues but it is half the fun. Tweaking the ini for fallout and oblivion was and is fun.....BF3 Alpha and Beta are not. I'm still getting it.....6 months later. My money will be better spent on Skyrim and dealing with this again. :rolleyes:

It's a beta, of course it's going to have bugs, that's why they have us stress test the game in the ALPHA and BETA.
Yes I've seen most of those issues, played it today and saw none of those though...
Besides, this is a retail finished product and it's garbage.
TTY on 10/25

Still can't play Rage though!
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Dj Matty P
 
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Post » Tue May 15, 2012 10:27 am

The offensive part of these posts is never the idea that these problems have existed throughout the history of PC gaming. The offensive part is the notion that those of us who encounter truly unconscionable bugs must be noobs and whiners.

Point in fact, I should return to reverse engineering the verilog source for the Xilinx Virtex5 FPGAs my company's product uses to handle +40Gbps network traffic.

Yeah, I must be an idiot.

I'm real happy for you that you're a networking guy, that's super awesome for you...

Well I actually worked in the games industry and like most others that started off years back I started in QA.
I worked for Atari (Yea, Atari svcks) and Irrational Games.

If you'd like I'll go ask the design director on Bioshock Infinite (who is a friend of mine) what he thinks of this whole ordeal.
Better yet, I'll have him ask Ken Lavine what his take is on it.
They (just like myself) are probably better qualified to address this matter than you...

Edit: Rage is riddled with class A bugs and should not have gone gold in that state.
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Eileen Collinson
 
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Post » Mon May 14, 2012 11:50 pm

Business as usual? Are you insane?

This is the buggiest game I've ever played other than fallout new vegas when it was first released.

Bethesda seems to have a track record of releasing games that are poorly optimized.

But I haven't seen anything this bad in a long, long time. The only thing that comes even remotely close to this, was fallout new vegas.
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Eire Charlotta
 
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Post » Tue May 15, 2012 5:45 am

And seriously even it wasnt ingame code thats causing problems, blaming drivers isnt optimized properly isnt plausible excuse for problems with game. Specially when we have paid for game that should be playable from box on release date... Im dissapointed.
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Jason King
 
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Post » Tue May 15, 2012 10:09 am

Not at all. I am only saying if you want to deal with less problems and play the game on 0day buy the console version until the PC version is known to be in a working condition.

I gave up pre-ordering any game untill I saw how it worked for the peeps that bought it, so I agree

It has nothing to do with your PC skills but the logical solution to all PC game releases. Wait if you dont have the patience for these kinds of things as they always happen or buy the console version. Console versions are tested for their respective system, PC games werent tested for yours. Sorry fact not fiction.

I own all systems thank you. xxx is for fun not because Im an xbox really devoted fan. I play more of my games on my Mac Mini than I do my xbox. Fallout 3 on my Mac mini is better than my xbox.

Have you been in the PS3/XBOX forums?.....not even as many issues as PC. I wonder why.

I believe you answered youre own question there m8, wasnt developed for pc, I am lucky in so much that I have got game to play on a reasonably hi res, and with only texture pop ins if I turn quickly.

I find the lack of any interaction from game devs to be as annoying as anything else, the support given by admins is rough , to be polite, it didnt help me, and the fact that most posts say "new driver" will be released, is somewhat passing the buck, I was kinda misled into buying on release day, cos of glorious gfx/gameplay.

I expected there to be some "glitches", sure enuff, but this is just plain silly, the amount of people posting about game breaking bugs is not what I expected.
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Steve Fallon
 
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Post » Tue May 15, 2012 5:13 am

I'm real happy for you that you're a networking guy, that's super awesome for you...

Well I actually worked in the games industry and like most others that started off years back I started in QA.
I worked for Atari (Yea, Atari svcks) and Irrational Games.

If you'd like I'll go ask the design director on Bioshock Infinite (who is a friend of mine) what he thinks of this whole ordeal.
Better yet, I'll have him ask Ken Lavine what his take is on it.
They (just like myself) are probably better qualified to address this matter than you...

Edit: Rage is riddled with class A bugs and should not have gone gold in that state.

I am a New Product Introduction Engineer with F5 Networks. I handle the successful launch of hardware and software devices used by all of the worlds banks, DOD and web monsters outside of Google. I have influence over the complete design and implementation of hardware that costs a cool half million per unit. I specifically work with hardware and as such spend a great deal of my time reverse engineering products to ensure they comply with internal and external specifications and meet customer use requirements. I am the support organization and the customer's advocate when it comes to if a product is 'good enough' for release, and I get paid *specifically* to argue with PD to make sure we release the right product at the right time. Many businesses build major software launches around our offerings, and therefore we get tied into the success or failure of their operations.... so yeah, frankly, I am qualified to talk about launch issues.

Therefore I give ****-all about Irrational games. If you want, go ask the design director if his MBO is tied to meeting quarterly expectations and if that sometimes forces a developer to cut corners. That would be an interesting thing to hear.

The reason it went gold was so it could do it before the end of the year and Id/Bethesda could take on some revenue to their of their annual report. End of story. It was an executive decision made with full knowledge of the risks they were taking. They got nailed and now suddenly they're arguing it's AMD's fault.
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Rudy Paint fingers
 
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Post » Tue May 15, 2012 3:40 am

AVP advertised dedicated servers and it wasn't released in a patch until sever months later. You still couldnt access it from the ingame menu, you had to use a console or some crap.
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Cassie Boyle
 
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