In this QuakeCon panel, Skyrim developer admits game was unf

Post » Sun Aug 12, 2012 6:59 am

It is somewhere before the ten minute mark. I love Skyrim, but it is proof that the game was rushed - probably to make the gimmicky 11:11 deadline.
http://www.youtube.com/watch?v=Pc42aYwcNDE&list=UUaquFi5JOPWPFNwy11oPx2w&index=1&feature=plcp

Mods, if you have a problem with this, then this board is ridiculous.
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Nymph
 
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Post » Sun Aug 12, 2012 10:33 am

I think we all knew that already.
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Evaa
 
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Post » Sun Aug 12, 2012 12:53 pm

I think we all knew that already.

We knew it, but it is interested to me to hear it from the mouth of someone at Bethesda. If it is not interesting to you, then why post here? Are you that bored?
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Mrs shelly Sugarplum
 
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Post » Sun Aug 12, 2012 8:35 am

If it is not interesting to you, then why post here? Are you that bored?
Explain to me where I said it wasn't interesting.
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Emilie Joseph
 
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Post » Sun Aug 12, 2012 5:09 am

i already thought this about the game, i think they tried to add too much in too little time, which didnt allow them time to remove most the flaws. still a great game even if it was rushed.
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Nathan Hunter
 
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Post » Sun Aug 12, 2012 8:41 am

This seems to be the norm for majority of games now unfortunately.
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carly mcdonough
 
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Post » Sun Aug 12, 2012 2:27 am

Explain to me where I said it wasn't interesting.

Right after you said can no longer reach the floor whilst sitting atop the coin machine unicorn ride at the mall, and your concern isn't so much that the machine is growing somehow, but that you may be shrinking.
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Emmanuel Morales
 
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Post » Sun Aug 12, 2012 8:47 am

Right after you said can no longer reach the floor whilst sitting atop the coin machine unicorn ride at the mall, and your concern isn't so much that the machine is growing somehow, but that you may be shrinking.
Ok, ok, ok...
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Unstoppable Judge
 
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Post » Sun Aug 12, 2012 12:55 am

I knew this by the time the game was a week old. Glad the devs are honest about this fact.
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steve brewin
 
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Post » Sun Aug 12, 2012 1:42 am

I think it was pretty obvious. But hey at least they owned up to it.
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Alba Casas
 
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Post » Sun Aug 12, 2012 6:17 am

It was clear to me that the devs were bursting with ideas. It seemed like they put a lot of stuff in with the intention of filling in the details and they developed until they ran out of time. You have to make a schedule and try to keep to it because it's all interrelated. Creativity, manufacturing, distribution, etc. The game had enough content to be released and so it was. I didn't want to wait any longer! :tes:
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Amy Smith
 
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Post » Sun Aug 12, 2012 1:01 pm

In other news, Seal Team 6 took out Osama Bin Laden :gun:
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Nikki Morse
 
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Post » Sun Aug 12, 2012 1:16 pm

Should have been here in the Daggerfall days. There was a -lot- of things they had to pull or deactivate at the literal last second to go gold. And they pretty much told us so beforehand.
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Rachie Stout
 
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Post » Sun Aug 12, 2012 5:35 am

they could have at least made the game the same size as oblivion.......
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glot
 
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Post » Sun Aug 12, 2012 3:47 pm

In other news, Seal Team 6 took out Osama Bin Laden :gun:

If you believe that sort of thing.
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Mélida Brunet
 
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Post » Sun Aug 12, 2012 1:36 am

Because of this they couldn't do beast legs.
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Kortknee Bell
 
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Post » Sun Aug 12, 2012 3:59 pm

In other news, Seal Team 6 took out Osama Bin Laden :gun:
I thought it was walrus team.
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Darren Chandler
 
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Post » Sun Aug 12, 2012 1:55 am

Because of this they couldn't do beast legs.
Like the ones they had in Morrowind?
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Jason White
 
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Post » Sun Aug 12, 2012 1:34 pm

I thought it was walrus team.
Nope. They are too big and fat to do a mission like that.
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Damien Mulvenna
 
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Post » Sun Aug 12, 2012 3:28 am

It was painfully obvious about a week after release.
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Darren
 
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Post » Sun Aug 12, 2012 11:30 am

Like the ones they had in Morrowind?
Yes, with raptor feet for Argonians. But in Skyrim its just human feet.
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Marnesia Steele
 
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Post » Sun Aug 12, 2012 3:02 pm

This seems to be the norm for majority of games now unfortunately.

You ever notice that most of the big hitters release near the time the yearly re-hash of Call of Duty hits?
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Pawel Platek
 
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Post » Sun Aug 12, 2012 4:17 pm

Yes, with raptor feet for Argonians. But in Skyrim its just human feet.
I miss those legs/feet. They made the beat races look like their name "beast race". Now they just look like humans with a tail and a odd shaped head. They are not even unique anymore they are generic looking now.
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Gisela Amaya
 
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