Thooughts on balancing enchanting

Post » Mon May 14, 2012 4:10 am

The devs should make it so that enchanting armor is very hard compared to enchanting cloth.
Maybe make it so enchanted armor must be recharged while cloth does not.
And make enchanted weapons be more useful to someone with a higher skill in the school of the enchant i.e. a dagger doing 30 extra shock damage would give more charges to a master of destruction than a random thief.
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JERMAINE VIDAURRI
 
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