To those Complaining about DX11

Post » Tue Mar 30, 2010 4:48 am

Okay,

So Crytek basically pulled a fast one in regards to not integrating DX11 in the game. That being said, this is seriously one of the most beautiful PC Games i've played in a while. This is hands down the best dx9.0c Game i've seen.

Now....Crytek...PLEASE release a higher resolution Texture pack! seriously man, that's just wrong to have such low res textures everywhere.

also, if you can add a map editor and more configuration options that would be fannnntastic :)
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Quick Draw III
 
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Post » Mon Mar 29, 2010 7:08 pm

Still, no excuse, especially when they had promised it.

PC gamers do not spend money on the latest technology just to get shafted in this way. Clearly console development had a precedence over PC development in this case. The game doesn't even look any better on the PC compared to consoles - and why is this?

Crytek is dead to me, anyways. So is BioWare. Looks like the only good developer remaining is Valve...
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Emilie M
 
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Post » Tue Mar 30, 2010 6:23 am

I don't think DX11 is a must..At least Crysis 2 runs good on many of low end PC with DX9,Just like a beauty without make up.
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Daddy Cool!
 
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Post » Mon Mar 29, 2010 8:20 pm

Still, no excuse, especially when they had promised it.

PC gamers do not spend money on the latest technology just to get shafted in this way. Clearly console development had a precedence over PC development in this case. The game doesn't even look any better on the PC compared to consoles - and why is this?

Crytek is dead to me, anyways. So is BioWare. Looks like the only good developer remaining is Valve...

Wow get lost. Way to have a PMA for life -_-" You ever called yourself a true fan? Because you definately aren't one.

Crytek did great with Crysis 2, but fact of the matter is, they couldn't finish it. That's why there are patches. There's problems in EVERY version of the game, not just PC. PS3 gamers and 360 gamers think they are the only ones with issues. Every version has some kind of issue going on, and that's because Crytek merely could not finish.

THUS, we are getting more patches. We will get DX11, sandbox editor and etc. The game will be finished through updates and patches. Why didn't Crytek delay? Because they don't control the release date, EA does. Blame them.

Oh yeah, and why are you hating BioWare? They've been SO **** LOYAL to PC? Is it because DA2 feels more consolized? well, FYI, if that's the case, stfu. It merely was changed so it actually is "fun" to play on consoles. I love playing it on PC, but I think it's fair to let the console guys get a taste of what we are having. SOme of you people just want the consoles to be total crap and PC to be the best version EVER. Why not just have it where a developer can have all versions work?
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Sabrina Schwarz
 
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Post » Mon Mar 29, 2010 9:42 pm

Still, no excuse, especially when they had promised it.

PC gamers do not spend money on the latest technology just to get shafted in this way. Clearly console development had a precedence over PC development in this case. The game doesn't even look any better on the PC compared to consoles - and why is this?

Crytek is dead to me, anyways. So is BioWare. Looks like the only good developer remaining is Valve...

Wow get lost. Way to have a PMA for life -_-" You ever called yourself a true fan? Because you definately aren't one.

Crytek did great with Crysis 2, but fact of the matter is, they couldn't finish it. That's why there are patches. There's problems in EVERY version of the game, not just PC. PS3 gamers and 360 gamers think they are the only ones with issues. Every version has some kind of issue going on, and that's because Crytek merely could not finish.

THUS, we are getting more patches. We will get DX11, sandbox editor and etc. The game will be finished through updates and patches. Why didn't Crytek delay? Because they don't control the release date, EA does. Blame them.

Oh yeah, and why are you hating BioWare? They've been SO **** LOYAL to PC? Is it because DA2 feels more consolized? well, FYI, if that's the case, stfu. It merely was changed so it actually is "fun" to play on consoles. I love playing it on PC, but I think it's fair to let the console guys get a taste of what we are having. SOme of you people just want the consoles to be total crap and PC to be the best version EVER. Why not just have it where a developer can have all versions work?

Finally someone who isn't blaming one thing for another. And he's right about Bioware, they are a great developer for PC.
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Len swann
 
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Post » Tue Mar 30, 2010 1:39 am

Finally someone who isn't blaming one thing for another. And he's right about Bioware, they are a great developer for PC.
I feel like Bioware faced a very similar situation with the DA2 launch that Crytek is facing now. Legitimate (if overdramatized) complaints about gameplay simplifications, and the appearance of flatout lies having been told prelaunch (in bioware's case it was with the supposed sneak insertion of SecuROM.).

**** happens. I understand that. I have had the impression all along from the Bioware responses that they are proud of their work and will actively defend its integrity, but at the same time they are honestly committed to working with the community to ensure its quality. I don't like every design choice they have made, but their openness and willingness to engage the community over its concerns has given me enough faith in them that I tend to believe they are working on an updated toolset, or to trust that the decisions that supposedly "consolified" Dragon Age were made by people who know the game a lot better than I.

On the other hand, look at Crytek's response to the pages upon pages upon pages of problems, bugs, glitches, falsely advertised features, etc., which are currently blanketing forums all over the tubes, and not only on PC. I say "look at" their response, but it's kind of just a figure of speech at this point, because there isn't a response. There are no acknowledgements of mistakes, no admissions that they should have been more clear in communicating things, and there aren't even any developer posts defending the game. All we have are CR reps - whose job is generally to be the liason between the customers and the developers, if I understand correctly - suddenly being forced into the roles of tech support, quality assurance, defenders of the software, among other things... On top of their normal work. I've seen people bashing the ad hoc nature of some of the official workarounds that have been posted, but in my view, they are the only Crytek employees who deserve a penny from this game. Where are the designers defending their choce to simplify the nanosuit (despite the whining, general consensus seems to be that this was the right choice)? Where is the guy in charge saying "We understand your frustration, let me explain why we made these decisions before you lose faith in us"? I really don't give a rat's ass if the renderer is dx9 or dx11 if the game looks incredible, but what I DEFINITELY care about is the appearance that Crytek intentionally and blatantly lied about the issue while it had a chance of affecting preorders.

I don't think in all my years of commenting on video game forums I have ever seriously accused a company for "selling out" or condemned a company for making fiscally motivated decisions at the expense of a game. I've complained about it, but never before now have I felt such disrespect from a developer for their customers that I even considered writing them off because of it.
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Megan Stabler
 
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Post » Tue Mar 30, 2010 7:38 am


...DA2 Stuff...



I could have put up with all of the gameplay and graphics "consolization" if they hadn't skimped out on the ONE strength of the DA and Baldur's Gate series, the one thing that set them apart - the story. Compared to DAO, the story in DA2 was horribly weak. I'm not even sure if the console market drove that change, it may have just been a bad story. Either way, BioWare has lost ground because of it.

And you should fully expect this trend to continue. Just this year, BioWare and THQ (Homefront) have already fallen to consolization. For shooters, we can even get more specific than "consolization" - shooters are CoDified. Such was the case with Homefront. Crysis isn't as bad, but it still shows evidence - a historically single-player focused franchise, linearized and simplified so that a greater emphasis could be placed on multiplayer.

As I've said before, DICE's Battlefield 3 is one of my last hopes for PC gaming. The downward trend you're seeing now is going to continue. Piracy, among other things, has struck what I fear is a mortal blow to PC gaming.
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x a million...
 
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Post » Tue Mar 30, 2010 6:49 am

Still, no excuse, especially when they had promised it.

PC gamers do not spend money on the latest technology just to get shafted in this way. Clearly console development had a precedence over PC development in this case. The game doesn't even look any better on the PC compared to consoles - and why is this?

Crytek is dead to me, anyways. So is BioWare. Looks like the only good developer remaining is Valve...

what about blizzard??? and dice???

Blizzard develops MMOs, RTS, and Action RPG games. The first two are nearly exclusive to PCs - they're simply too complex to be enjoyable on consoles. Action RPGs can be good on consoles, but Blizzard's style (Diablo) is more akin to an RTS and would thus be clunkier on consoles. Blizzard is a PC game company, I don't see them taking another foray into console development anytime soon (although it would have been interesting to play SC: Ghost).

DICE is an interesting animal. They've produced the absolutely superb Battlefield series, but they publish through EA. Battlefield 3 will be interesting to see.

Bethesda is another name you haven't thrown out. Their games are all multiplatform, and the PC versions are console ports. However, they're typically so good that you don't care about that.
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Alex [AK]
 
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Post » Mon Mar 29, 2010 10:41 pm

Still, no excuse, especially when they had promised it.

PC gamers do not spend money on the latest technology just to get shafted in this way. Clearly console development had a precedence over PC development in this case. The game doesn't even look any better on the PC compared to consoles - and why is this?

Crytek is dead to me, anyways. So is BioWare. Looks like the only good developer remaining is Valve...

And Blizzard fool. :)
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Dark Mogul
 
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