But the racial benefits came out, and Bretons (the original race I wanted to play) have some solid bonuses to Conjuration (my #1 skill) including early access to a summon spell before other races. On the flip side, Wood Elf racial bonuses do nothing for me - except their animal companion ability. Commanding animals is a huge part of the roleplay I wanted.
Essentially, with my Wood Elf, Marr'Taan, the roleplay was that of a warrior who was "one with the forest" and used Illusion command spells for animal companions, but also corrupted by dark magic (necromancy) and commanded and summoned evil spirits as well.
With my Breton, who would be named Thadious, the "person of the wood" roleplay is lost. However, I dont think I'd want to limit my command spells to only animals. Thadious would pretty much mind control anyone, animal or man.
The Breton has more relevant racial bonuses, and fits the idea of a dual wielding arcane tank better than a Wood Elf.
The Wood Elf doesn't really have any relevant racial bonuses, but I do like the animal companion perk, as well as the idea of being "one with the wood" but still corrupted by Necromancy. Wood Elves dont fit the arcane tank mold as well, but it'll still work, or I can even go more of a light armored berserker and toss in some Stealth. Thadious would probably take up some Smithing instead of Stealth.
And now im down to only a week to figure it out.

