Well, I was tinkering around in GECK today when a peculiar thought crossed my mind. Is it possible to, by use of GECK settings or script, make it so that this mechanic is ignored or disabled?
The end result would basically be like having a bottomless clip on all your throwing weapons, allowing a single weapon to be thrown an infinite number of times.
Anyone know if or how this could be accomplished without changing the weapon type and thus removing the throw animation?