What choices exactly are missing? I mean, yeah, more weapons and armor would be nice. There are mods available for that, as far as the PC users go, but even vanilla Skyrim has a fair number of choices.
Hokay.
Philosophical point: A difference that makes no difference -is- no difference. Where are the choices that actually make a difference?
Choices in the main quest. That actually have an effect on the game world. I'm not talking about 'I choose to pretend I have relevance in the game world'. I mean your in game actions that change things. You earn a reputation, good or bad.
Where are they?
NOTHING YOU DO MAKES ONE DAMN BIT OF DIFFERENCE IN THE GAMEWORLD. You can sit on your butt for 1,000 game years and nothing changes. Alduin doesn't eat the world. No one seeks you out because you might be the chosen one. Empire or Stormcloaks, the only thing that changes is the armor the city guards wear.
Mages Guild. Do you have any options besides doing that quest line bing bang bong hey, you are Archmage even though can't magic yourself out of a wet paper bag! Can you side with Ancano? Can you just let the twit blow the college off what's left of the cliff? No. You do the linear quest or it sits there in your GUI forever....as does the situation you leave it in.
Branching quests; where are they? You are treated the same if you are the archmage of Winterhold or the Nightingale of the Dark Brotherhood. Your choice in the civil war makes no difference whatsoever. You have no option to refuse the vast majority of quests.....or accept them and betray one of more characters (outside of -very- specific instances).
What about the choices you should be having to make as Dovahkin, Hmmmmmmm? You alone wield a power given by the Divines. Aside from a couple of cheesy assassination attempts as you walk along the road, none of the power centers pay one diddly-damn bit of attention to you. Ulfric wouldn't be out chasing you down, as having a Dragonborn on his side would enhance his position....or if you weren't on his side, he wouldn't be out trying with all his might to kill you, as you could shout his ass into Oblivion? Why isn't one faction trying to make you Emperor, as you are Dragonborn as has not been seen since Uriel Septim VII, never mind Tiber Septim? Why isn't the Emperor doing =his= damnedest to have you killed, for obvious reasons? Where's all the choices that the Thalmor's meddling should force your way?
No matter how you chirp about all your imaginings, if the game doesn't recognize it, it isn't relevant in the game world. People are having to gimp themselves to even halfway play a character they want to. Think about that a moment; a player has to deliberately break the game in a
negative fashion to have the character they want to play. Not metagame. Not grind. Gimp. Sure Skyrim is a fun tech demo.......and that is all it ultimately is. And no, I don't want Morrowind (although another game -in- current day Morrowind.....the whole province, or whats left of it.....might be nice); I'm still waiting for the game that is worthy of the title of 'Sequel to the 1996 GOTY Daggerfall'. Because Morrowind, Oblivion, and Skyrim certainly haven't earned it.
Oh, and Daggerfall certainly was -not- my first CRPG.....or even my first Bethesda CRPG. That was Arena (Ultima's and Might and Magic were in the firsts).....and DF was a huge improvement.
And I keep responding to the fan-drool as having ridden the whole ride, it is painful to watch a once encompassing roleplaying experience sink to the lowest common denominators in graphics vs story, thought vs linearity, challenge vs 'Even Bubba can play this game!'.