I want to first say that I love Skyrim and it's an absolute joy to play and replay, even after 200+ hours, but does anyone else feel like there's an over-abundance of gold and unique items scattered around Skyrim? I understand that as your character levels up, so does the treasure you discover, but there's so much that what should be unique, rare items now become the norm. Around level 25, I was excited to find my first piece of glass armor, but in the very same cave, I found another piece of glass armor, and then a glass sword, two glass bows, countless flawless gems, amulets, etc. I had so much stuff I couldn't possibly sell it all, or carry it, and what used to be exciting to find now became annoying because you can only have so many flawless garnets. A few more levels after that, the game slipped wildly out of balance in terms of economics. I have tremendous wealth, but nothing to buy because I have what the vendors have and even if they had what I wanted, I could never purge myself of all the gold I have.
At higher levels, the game no longer becomes a challenge to upgrade your weapons and armor because one journey into a cave provides you with enough wealth to buy a house, the best armor or best weapon, provided you find enough vendors with enough gold. A smarter way to handle this issue would have been to keep the chance to find weapons, armor, rare gems, and other items static across all levels. While you reach higher levels, you would gain access to glass, ebony, and daedric items, but it should be enormously difficult to find them, especially those with magical qualities. This would place more emphasis on using enchanting and force the player to spend their surplus gold on rare items from vendors, if they have them, or continue taking chances scouring dungeons.
I'm sure this can be done with a mod in the future, I'll probably do it for myself when the toolkit is released, but what do you guys think? Agree? Disagree?