I've got a scene I've set up that gets triggered by a triggerbox.
This is the script that fires my scene:
Scriptname LoDBloodfangCaveSceneTriggerScript extends ObjectReference Event OnTriggerEnter(ObjectReference akActionRef)if(akActionRef == Game.GetPlayer()) ; This condition ensures that only the player will trigger this codeDebug.Notification("Player entered the trigger box")WardSphere.Enable()LoDStoryQ001BloodfangCaveBossScene.Start();LoDStoryQ001.SetStage(20)EndIfEndEventQuest Property LoDStoryQ001 Auto ObjectReference Property WardSphere Auto Scene Property LoDStoryQ001BloodfangCaveBossScene Auto
So what happens is I step into the triggerbox, I get my debug note, then I see my debug note for the scene start, and then it instantly afterwards, with none of the dialogue or movement packages triggering.
If anyone has any suggestions as to what my issue may be here, feel free to suggest away!