True Reason for Texture Pop-In on PS3

Post » Fri May 11, 2012 2:47 pm

Understandably there is a lot of indignation going on at the moment concerning the prominent texture pop-in issues of the PS3 version.
Unfortunately some of you are missing the point if you simply demand a patch by id or Bethesda to fix everything.

The true reason behind the texture pop-in has to do with the mandatory install space. Bethesda had, in fact, made the effort to argue with SONY in order to grant the PS3 version as much install space as the 360 version has (about 22GB). Sony eventually only allowed 8GB which is simply not enough to get the same performance. There still is some texture pop-in to be seen on the 360 but it is hardly as striking as on SONY's console.

So if anything you should contact SONY to allow Rage a bigger install space.




John Carmack explained the whole issue in this year's QuakeCon Keynote and I advise everyone to watch it for being able to understand the tech and the problem behind it.

Link: http://www.youtube.com/watch?v=4zgYG-_ha28
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rae.x
 
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Post » Fri May 11, 2012 5:14 pm

That might be true, but ID is still the developer and bethesta is still the publisher. They are the one responsible for the game, and they are the one who needs to sort thing out with Sony if this is the case. If they want to release games on PS3 they are the one that needs to make sure that their game fits in with the console's technical specifications. If they couldn't make a proper PS3 version they should just have delayed or cancelled it blaming Sony.

And now when the damage is done why not just release a statement about it saying It's Sony's fault, "sorry we can't do anything about it". Then people can come to terms with it and decide what they want to do with their copy. Instead they just keep us in the dark.
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Adam
 
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Post » Sat May 12, 2012 6:19 am

I think its true also.. but in my side i don't mind to install 21 - 22 Gigs. to enjoy smooth texture and crisp .. especially with the power of good contrast color that PS3 have. I hope id could talk to Sony regarding to this matter.. it is like we are semi-happy . :( :)
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Joe Alvarado
 
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Post » Fri May 11, 2012 11:23 pm

Either Id or the publisher will have to pay out of their pocket for that extra space, and they probably don't want too. I'm just speculating of course so don't quote me on that.
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Eliza Potter
 
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Post » Sat May 12, 2012 1:46 am

I think its true also.. but in my side i don't mind to install 21 - 22 Gigs. to enjoy smooth texture and crisp .. especially with the power of good contrast color that PS3 have. I hope id could talk to Sony regarding to this matter.. it is like we are semi-happy . :( :)

If that's the real reason and tthey can't move Sony on this matter, then there's only one thing for it. They'll have to lower the texture detail on the game or the framerate. Given the option, I'd rather the texture detail got lowered instead on the framerate.

But there are texture pop in problems even on high rig PC's and there is common code across all platforms. So it really might just be a case of platform specific optimisation. I don't think you're qualified to determine if what you say is the 'true' reason. Only id can. I'll wait for their word on the matter.
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Paula Rose
 
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Post » Fri May 11, 2012 2:39 pm

If they can't make a certain version function properly then they shouldn't have released it. However they threw it out there in this deplorable state so of course people are going to be pissed. The fact that neither Bethesda nor id are giving feedback on this only adds insult to injury.
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Milad Hajipour
 
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Post » Sat May 12, 2012 4:08 am

Understandably there is a lot of indignation going on at the moment concerning the prominent texture pop-in issues of the PS3 version.
Unfortunately some of you are missing the point if you simply demand a patch by id or Bethesda to fix everything.

The true reason behind the texture pop-in has to do with the mandatory install space. Bethesda had, in fact, made the effort to argue with SONY in order to grant the PS3 version as much install space as the 360 version has (about 22GB). Sony eventually only allowed 8GB which is simply not enough to get the same performance. There still is some texture pop-in to be seen on the 360 but it is hardly as striking as on SONY's console.

So if anything you should contact SONY to allow Rage a bigger install space.




John Carmack explained the whole issue in this year's QuakeCon Keynote and I advise everyone to watch it for being able to understand the tech and the problem behind it.

Link: http://www.youtube.com/watch?v=4zgYG-_ha28

Well, everything you said makes sense. So this is not excuse for publisher and developer also.
Anyway, it seems all this [censored] with textures is rather political question than technological one. And this explains why officials are silent while all the internet is rampaging. By the way, I still think this is stupid community management policy, they should at least lie something like "we are doing our best to help you, guys".

I see two main ways of situation evolving.
1. Sony allows Bethesda to use more than 8 GB of HDD space and Bethesda releases the patch to activate additional installation. But as far as Sony is aware of piracy (this is the main reason for limiting installation size in my opinion), this will happen in a few weeks only, when the first wave of game purchases will be done.
2. Sony never allows to use more than 8 GB, bewareing possible problems with other publishers who could blaim the company in some kind of exclusive deal with Bethesda. It makes sense, because if Sony will create some special conditions for Rage from Bethesda, other companies would also bother it for special conditions for their future projects. Actually, all this PS3 anti-piracy policy will become complete mess in this case.

This way or another, officials hardly will react on community complaints as far as they just have nothing to say. Sony CAN'T openly say players that they have to play ugly games just because Sony can't invent anything less stupid than limiting installation size as anti-piracy measure.
And Bethesda CAN'T openly say players that they are to play ugly Rage just because of political issues.
Though I repeat again that keep silence is also insanely stupid.
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Janette Segura
 
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Post » Fri May 11, 2012 3:33 pm

I don't see how a full install could lead to piracy. They could just leave out certain files or features making it impossible to play without a disc (even if you got past the disc lock/protection) ...but of course I don't know how these things work exactly.

Either way It's not really Sony's fault. If you want to make games for a certain platform you have to play the rules. You can't expect special treatment. That being said It's also in Sony's interest to please developers and customers and they don't wanne lose big games like Rage because of some policy.
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Nomee
 
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Post » Fri May 11, 2012 10:43 pm

I don't think this is the reason at all. In fact, the 360 version without and install still performs better than the the PS3. Also, I thought it was stated that the 8gb was all the textures so installing other aspects of the game wouldn't seem to matter if true. Thirdly, the act that the SSD install all but eliminates the pop-in is further evidence that more install space would not fix this problem.
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Mark Churchman
 
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Post » Fri May 11, 2012 11:36 pm

I don't think this is the reason at all. In fact, the 360 version without and install still performs better than the the PS3. Also, I thought it was stated that the 8gb was all the textures so installing other aspects of the game wouldn't seem to matter if true. Thirdly, the act that the SSD install all but eliminates the pop-in is further evidence that more install space would not fix this problem.

Yeah...I think it's a problem in the common code, as all versions are suffering from it in varying degrees. I think the difference in the scale of the problem on the different platforms is just a symptom this. Common code....different platforms = same problem with differing manifestations. Have you seen the PC version? It's far worse there, and many of the rigs it's being played on are much more powerful than a console AND have a full installation. I think a full installation would alleviate matters, but I doubt it'd fix it.
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Miranda Taylor
 
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