Ubisoft to no longer sale core game experience as DLC

Post » Sat Nov 26, 2016 9:43 pm

http://www.pcgamer.com/ubisoft-to-stop-selling-compulsory-dlc/?platform=hootsuite


Ubisoft has announced that they will no longer sale dlc that would be considered core to the game. This includes content such as expansions and map packs. They will now be included in free updates. They will however continue selling customization DLC for characters and weapons that are not considered apart of the core experience.
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Batricia Alele
 
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Post » Sun Nov 27, 2016 9:57 am

As it always should've been...

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Erin S
 
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Post » Sat Nov 26, 2016 5:56 pm

That sounds interesting

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Neil
 
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Post » Sat Nov 26, 2016 11:26 pm

That's cool of them to do. They'll make a [censored] ton off the people with the customization dlc anyway.

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kirsty williams
 
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Post » Sat Nov 26, 2016 5:58 pm

I'm just hoping other companies follow suit.
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herrade
 
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Post » Sat Nov 26, 2016 10:46 pm

That would be cool. One of the things I love about Bethesda is all there DLC is actually DLC and not just cash grabs :)

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Natasha Callaghan
 
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Post » Sun Nov 27, 2016 10:00 am

About time those ass hats learned, but good on those ass hats for doing that I guess. They're still ass hats though.



Now for EA to stop selling "premium passes" that cost as much as the game itself.

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aisha jamil
 
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Post » Sun Nov 27, 2016 3:46 am


Yeah, hiking the price of the "Fallout 4" season pass was a very generous thing to do.



Glad Bethesda are different and not interested in money grabbing right?



The figures are speaking for themselves.



People are getting fed up with being short changed so they're not bothering with the DLC and in some cases they're not even bothering with the game.



It was fun while it lasted but people are wising up to this poor practice and voting with your wallet is actually working.



Nice to see.

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Tamara Dost
 
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Post » Sun Nov 27, 2016 5:58 am

?
Yeah, I immediately thought of EA while reading this. Premium passes and zero-day "DLC"... really?
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Laura Richards
 
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Post » Sat Nov 26, 2016 6:53 pm

Well I can't say much about fallout 4 (I've never played it) But I think the Morrowind/Oblivion/Skyrim DLC was great! (Just my opinion)

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Jessica White
 
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Post » Sat Nov 26, 2016 7:42 pm

Expansions like Dragonborn or Nuka World I'm fine with paying for because it's a new land mass. I'm not saying this specifically to Beth bit to all devs in general.
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Alyesha Neufeld
 
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Post » Sat Nov 26, 2016 7:28 pm

I have a feeling Ubisoft will just make the expansion into another game and sell that for full price.

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Jack
 
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Post » Sat Nov 26, 2016 10:25 pm

Interesting move.

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Chris Jones
 
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Post » Sun Nov 27, 2016 3:09 am

Well that's good news.
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D LOpez
 
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Post » Sat Nov 26, 2016 8:05 pm


Indeed, it was generous for them to give everyone two weeks to buy the season pass at the original price even though the expanded content warranted a price increase. I'm glad they did, I took advantage of the opportunity.

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Timara White
 
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Post » Sun Nov 27, 2016 2:35 am


I liked it at least. I basically bought Far Harbor for $25 and the rest of Fallout 4's DLC for just $5. I knew I was at least going to play Far Harbor so why not.

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Lloyd Muldowney
 
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Post » Sun Nov 27, 2016 4:08 am

Yeah I was surprised they even told us about the price increase in advance and didn't just raise the price when they announced it. What that did do though is give some of us who were on the fence about buying the Season Pass (such as myself) a shove so that we fell on the side of buying the Pass before the price went up. So it was still a business maneuver on Beth's part, not something they did out of the kindness of their hearts. Well played, Bethesda. Well played. Lol
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helliehexx
 
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Post » Sat Nov 26, 2016 8:22 pm

Morrowind did not have DLC, it had expansion packs.
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CHANONE
 
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Post » Sun Nov 27, 2016 12:02 am

Now if Activision would stop selling map packs for their Call of Duty video games.



Which will never happen.

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Penny Flame
 
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Post » Sun Nov 27, 2016 3:21 am

70% (mostly negative) reviews on Steam

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Wane Peters
 
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Post » Sat Nov 26, 2016 6:13 pm

It's an age old marketing tactic that worked on you and a number of others.



Possibly even prompted because they were feeling not so much the pinch of a decline in sales, but rather the failure to see forecasted high profits.



It wasn't that "Dead Space 3" sold badly that closed Visceral Montreal. It was the failure of micro-transactions to ape the profit margins they were making off micro-transactions for their App Games for their mobile phones.



I voted with my wallet and if Publishers like Ubisoft are starting to take notice hopefully Bethesda will eventually follow suit.

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Nathan Risch
 
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Post » Sun Nov 27, 2016 8:53 am

I think that Watch Dogs was what did it for them. They were hit so hard by low sales figures that they wanted to do something different. I approve of this, I may buy Watch Dogs 2 afterall, maybe.

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JUan Martinez
 
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Post » Sun Nov 27, 2016 2:33 am

You know, this is great and all, but I'm still kinda salty about premium microtransaction crap for aesthetics.



I recently got Rainbow Six : Siege and some of the cosmetic stuff is only obtainable via R6 Credits. These should be unlockables for levelling up (as they would've been before 2010) but ever since shameless stuff like the skins in Gears of War 3, it's really caught on, and it's still irritating and somewhat pathetic today.



You know, those Gears 3 skins were originally just unlockables for levelling up, but a last minute change turned them into "DLC". As for who's to blame, well, that's one question that has many answers, all of which are true.

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Lyndsey Bird
 
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Post » Sat Nov 26, 2016 11:26 pm

Skins aren't core gameplay elements. It's just cosmetics. They're perfectly justified in selling these.
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steve brewin
 
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Post » Sat Nov 26, 2016 11:18 pm

It did have DLC in the sense that there was content to be downloaded. It's just they were free, and nobody called it DLC back then.

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xxLindsAffec
 
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