» Fri May 25, 2012 5:36 am
Also saving your game makes this setting tied to your savegame so reverting to "5" will make your game crash upon loading that savegame. Backups needed
Altering uGridsToLoad without changing the uExterior Cell Buffer makes the game crash, i've set grids to 7 and using fast travel resulted in CTD everytime i tried, like many users reported similar issues.
Now using grids=7 and buffer 64 gives me zero crashes for 10 hours gameplay, still rockin.
It definitely got rid of the poor looking terrain/rocks, minimal fps hit for me.