But I am also getting started on the next, which turned out to be Winterhold. Not even I could have predicted that one, lol! I go where the muse takes me.......
The concept
Cold and Scarcity.
The concept behind this revamp is the incessant cold and the isolated location of Winterhold, that lies on the edge or even within the ice fields. Winterhold pretty much fell into the ocean, what is left hangs in there precariously. You won't find the luxury that you found in Falkreath, with it's quality ancient craftsmanship. Winterhold is a town all about surviving the harsh cold. Supplies are scarce, relying on the infrequent shipments brought by wagon across the treacherous, inhospital terrain.
So this tavern needs to reflect that.
It will be cold stone, with an attempt at warmth in the form of fire and animal skins. In the center is a large hearth (not the vanilla one) that provides most of the warmth and you will see most living takes place around that hearth. Customers clustered as close to the warmth as possible as the sounds of exterior weather add to the chill. The walls exuding the exterior damp and cold, you gravitate towards the warmth of the fire.
The rentable room is basic at best, with it's own small hearth that I would ideally like to have activatable by the player, to add to the whole needing to get warm concept. Not too much traffic in this inn, it is not a particularily welcoming place. However, compared to the freeze outside, it offers at least some small comfort.
Pics to come, just outlining the concept as I get it. Feel free to make suggestions. I don't expect this inn to take too long to do.