The video above shows it in effect, where the damage is applied but only ~1 mana is drained and the automatic mana regeneration regenerates that mana back faster than you can spend it.
I've been able to kill a giant at lvl 3 without losing any mana by using this....on Expert difficulty.
Fix: have the damage over time spells have an initial mana cost scaled to the damage done when the spell is triggered. Currently you can just trigger the spell for no mana cost, yet have a full second worth of damage.
