» Mon Jun 11, 2012 10:39 am
They follow the same rules as other enemies for detection (light, in field of vision, sneaking without armor or muffled, etc). Difference is their sudden appearances. A staff of summons or cast summons (or even a raised dead rat) can make a useful sacrificial scout to draw them out. I've also fired arrows ahead of me into new areas before entering and caused sudden appearances while still hidden.
I know the ruins you are talking about, Raldbthar. I went in there a good deal under the level of those spheres first time too. Here's a real fun bit of variety for you. What I did the first time I decided to explore further in and realized that they were in fact a bit much is run. I ran, but not back towards the entrance. I rushed further in full speed ahead. I had a small army of them chasing me, but wanted to see what was further inside. Not too far inwards, there is this slope with a groove up the middle.
Oh yes, that is an evil grin I have recalling the first time I started up it and skidded to a fast stop upon two huge fan blades springing to life. With all those robots closing behind me, and massive spinning death in front of me, I did what any crazy psychotic person does when facing lopsided odds. I put everyone in equal danger. I watched carefully and Mario hopped the blades, both of them, to reach the top. I died once trying it, but had saved just before. Next attempt, at the top, I stood and watched as sphere after sphere came rolling after my poor, weak little lowbie only to entertain me with a little dungeon baseball. Every one died, violently. It made me grin.