I've been working on a lot of interior detail so I have the render window on one screen, everything else on the other.
I only have one monitor but I'd like two. If/When I have two, I'll do this.
Entire screen for render window, other screen for the rest.
I seriously don't understand the Bethesda tutorials. Their render window is like a tiny bar on the top of their screen. How can do you good level design, when you can't see most of the level? I current have mine taking up at least 2/3 of the monitor, with the object window taking up a lot of the side, and the cell view a far smaller box in the bottom.