Firstly, why do Vampires only take 50% extra damage from fire at stage 4?
I think it is fine to have the fire damage only increased by 50% while indoors/at night, but I think it would make sense if the weakness to fire went back to its original 100% while in sunlight. You are a Vampire who grows weaker in the sun, why not have your fire vulnerability be increased while under its wretched light?
Secondly, I am annoyed by how the NPC aggression has been removed completely, when it really just needed some tweaking.
I think it is an unfair mechanic in vanilla Skyrim when one is wearing a set of armor that covers up all exposed flesh(sans tail, in my case), but if you're going with your face exposed as a stage 4 Vampire, you deserve to get mauled to death by guards and angry peasants.
I think that instead of stage 4 with Dawnguard giving messages about how you are hated, feared, etc, you should start getting those messages at stage 2, along with the suggestion to maybe wear some hooded robes of some sort.
Then, at stage 4, everyone still tries to kill you if you aren't hiding your Vampirism.
This is a non-issue for my character, who is constantly wearing full Elven armor and a Dragon Priest mask, but I think it unfair that in vanilla Skyrim everyone has X-ray vision, and in Dawnguard everyone is only put off by your Vampirism without actually trying to kill your monstrous undead self.
So, as a first post, is this a terrible waste of my time or an almost worthy argument?
And on a similar note, does anyone know of any Nexus/Steam workshop mods that restore Vampires to their status as Draculas instead of Edward Cullens?
I bought Dawnguard because it made being a Vampire easier, but it completely ruins the immersion. Merely having place in the world were Vampires are welcome is all the buffs Vampires really need, and Dawnguard has given me one.
I want my Vampires to be romantic in the old meaning of the word, not in the meaning that 'romantic' has had in the last 100 years or so.