Don't know if anyone else has noticed this, but Projectiles (especially Missiles, which I use VERY often being an EW/Explosives build) are virtually never followed by the camera to the target in VATS like they did in F3. In F3, pretty much every shot (Missiles and otherwise) showed the projectile travel all the way to the target in slow motion and display an epic death of the NPC / Creature in question. To me, that was the most entertaining part of combat, being a player that has always used and preferred using VATS. Is there any way to fix the VATS projectile camera for NV to how it was in F3, either through a mod or modding it myself? All I ever see during a VATS sequence is 3rd person "behind the shoulder" view and nothing else, not the target, nothing.
Thanks in advance.
Cheers!