I have a creature. It needs to be a companion to the player when a particular item is in the player's inventory, and needs to disappear when the player drops the item, and then reappear when the player picks up the item again. It is not a creature that can be summoned with one of the built-in spells, so I can't just enchant an item and force-equip and force-remove it when my item is moved in and out of inventory. How would I do this, and what is a good setting for the follow?
begin V.Specialscriptif ( player->GetItemCount, "V. special item" => 1 ) "V.specialCreature" -> enable ; must be a unique Id PlaceAtPC, "V.specialCreature", 1, 120, 0 "V.specialCreature" -> Forcegreeting ;you should set this to initiate the companion scriptelse "V.specialCreature" -> Disableendifend(
absoloutly no Guarrantee it will work but it's worth giving it a shot.