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Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 7:31 pm
by Becky Cox

Unless of course the devs are biased for them. Like how the "Cowboy Repeater" and other lever-action rifles were the best weapons in New Vegas :hehe:

Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 2:20 am
by Samantha Pattison

I can see a cavalry saber happening that you find in a museum, but not a musket or anything. Though it would be cool.


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 6:12 pm
by Ymani Hood

you do know that Fallout introduced the Reloading glitch, just hot key 1 and 2 to muzzle-loaders....


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 6:42 pm
by Eduardo Rosas

I don't think non-rifled black powder muzzleloaders would be of much use, but I wouldn't mind seeing cavalry sabers, and from what we've seen, bayonet attachment modifications will be in the game. And I certainly wouldn't complain if the game had something like Dishonored's pistols (basically a wheellock-looking pistol that fired metal cartridge rounds).


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 6:27 pm
by Christine Pane

Not sure if that would actually work, as muzzle-loaders are single shot, the reloading animation may start playing before you could switch weapons....... in which case, you would be stuck.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 8:35 am
by Unstoppable Judge
If the pc didnt have way more health then everyone else using a musket would make playing a nightmare.


Nah.

Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 2:31 am
by Tania Bunic
A calvary saber and maybe a blunderbuss that you can load with things like bottle caps or nails or something would be cool.

Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 5:50 am
by SHAWNNA-KAY

Like I've already said, don't need to muzzle load as there are breech loaders at the time. The Ferguson (1772) for example would be practical, especially with Fallout's (already) unrealistic reload times. In real life it shot about 7 rounds per minutes. You could almost double that with Fallout's quick reload animations.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 8:52 am
by BaNK.RoLL

See my problem with the laser musket is that it's firing and reloading mechanism in no way resembles a musket. It's just a frigging hand crank that you turn to reload it.

What if instead, we had something like a flintlock's [censored], which instead of flint has some futuristic glowy ignition fire, which when the trigger is pulled, strikes forward and provides some spaceage catalyst that causes the laser to fire.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 6:51 am
by ezra
I know what would be a fun mod, a unique lazer musket that plated the jackinthebox toon and a set of Jack d
Heads and suits!

Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 7:48 am
by NAtIVe GOddess

A real musket, in game with all 60 seconds of reload time (is that the fastest for a musket?)? No, I'd rather not. Maybe you can haul some old cannons back to your settlement to defend it with, but that's about it.


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 8:28 pm
by Francesca

20 seconds is more than doable.


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 7:47 pm
by Elizabeth Lysons
20 seconds, huh? I'll have to find a fight in NV and see how it feels to go 20 seconds between shots. Still seems awfully long. It's the kind of thing that I think would lend itself better to a cover system.

Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 6:55 pm
by StunnaLiike FiiFii

I don't care if they are commonly available, but I wouldn't use them as a rule; not enough accuracy and nowhere near enough rate of fire. I would much prefer to something along the lines of "Dan Morgan's Rifle" as a kind of unique weapon. If one is included in the game, it should be a true rifle of the period. It should not be a repeater, and the reloading process should be a time-consuming one just like the real enchilada.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 4:58 am
by Vicki Blondie

I use them all the time in GTA V. They are badass.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 7:34 am
by rolanda h

I'm gonna go out on a limb here and say that the Cowboy Repeater wasn't even in the same realm as "Best weapons in New Vegas".

The brush gun however.... Unstoppable.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 8:04 am
by DeeD

Well, in the early game at least it's unbeatable. Perfect accuracy, powerful ammunition, fast fire rate. Varmint or Service rifle are pointless compared to it. Well, varmint rifle gets a scope, but with Project Nevada's dynamic crosshair, it's easy to snipe with Cowboy Repeater from 3rd person view.

Speaking of, dynamic crosshair for F4 without mods, please :smile:

Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 10:10 pm
by Becky Palmer

Agreed. I only use the service rifle when I wanted to do something fresh in a playthrough and maybe roleplay a little bit. It's a shame, because it's a cool weapon.

Blasting through radscorpions at light speed with the cowboy repeater is SO satisfying early game.


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 8:45 pm
by Yonah
seriously who would use this garbage apart from coolness? compared to energy weapons these guns are as efficient as bows, slings or crossbows against tanks.

Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 9:59 am
by Vera Maslar

I rather like the sniper rifle..... Generally, by the time I get one, it's one shot, one kill with it. And of course, can't forget the Riot Shotgun...... combined with shotgun surgeon, and "and STAY back" perks, even deathclaws aren't that bad. :)


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 8:28 pm
by Lady Shocka
Meh, Gatling Laser with optimized ammo cuts them like grass :evil:

Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 9:28 pm
by Life long Observer

Compared to energy weapons all other weapons seem pointless....and yet, people still use them. It comes down to a matter of choice and personal preference.... and in the wasteland, you use what you can get.


Revolutionary war weapons

PostPosted: Sat Nov 28, 2015 5:25 am
by N3T4

Breech loaders were a truly incredible rarity during the revolution both in America and around the world. The weapon limitations of the rifle or musket of the period are a far better rationale for not including them in quantity in the game. That said, i wouldn't mind seeing unique versions of them all- including the Ferguson- in FO4


Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 6:09 pm
by Lilit Ager
I don't know. I could some use for melee characters. You get one ranged shot off while you close ground, and then use the rifle as a club afterwards. Might be an interesting game experience.

Revolutionary war weapons

PostPosted: Fri Nov 27, 2015 6:32 pm
by Laura Samson

Bayonet. :)