The Graphics
Posted: Sun Aug 09, 2009 11:05 am
So... there's been too many threads around here asking "What will it look like??? OMG"
Found http://www.eurogamer.net/articles/2010-08-16-bethesdas-todd-howard-interview
So there we are, directly from Todd Howard, director of Skyrim, on what the game will look like. If you're still wondering, well it'll look like other games. Because they're all built off the same consoles, and everyone that makes shiny things shares stuff with each other. Heck there's two entire conferences every year dedicated to game dudes showing off to other game dudes how they built their games. Anyway, good examples are:
http://www.youtube.com/watch?v=Kgogah1INcY
or maybe
http://www.youtube.com/watch?v=QAxoBTgytEQ
or maybe even
http://www.youtube.com/watch?v=JhcDQvFedlE
And we'll get screenshots soon enough.
Edit- Bethblogger say "It's all new!" https://twitter.com/Bethblog
The technology is ours and it is inspired by the technology we have. We have a lot of it. But that's our starting point - the Fallout 3 tech. It started with Morrowind, we went to Oblivion, we did a lot between Oblivion and Fallout 3 because now we had final hardware - with Oblivion we had six months on final hardware, so Fallout 3 technically does a lot more than Oblivion. The new stuff is an even bigger jump from that.
I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game.
I can say it is on the existing platforms, which we're really happy with. You almost feel like you have a new console when you see the game.
There's always stuff to improve. If I had to take a step back, I think our worlds are very good, I think we're on the cutting edge as far as that goes. When it comes to the characters and the animation, I think there are other people who do it much, much better. That's something we've put a lot of time into - not just technology but people and talent, and how long we spend doing individual elements.
How other characters behave and look on the screen is the next thing people need to do better. There are people doing it really well, but by and large the environments look good and it's just getting people to behave in those environments better.
How other characters behave and look on the screen is the next thing people need to do better. There are people doing it really well, but by and large the environments look good and it's just getting people to behave in those environments better.
Found http://www.eurogamer.net/articles/2010-08-16-bethesdas-todd-howard-interview
So there we are, directly from Todd Howard, director of Skyrim, on what the game will look like. If you're still wondering, well it'll look like other games. Because they're all built off the same consoles, and everyone that makes shiny things shares stuff with each other. Heck there's two entire conferences every year dedicated to game dudes showing off to other game dudes how they built their games. Anyway, good examples are:
http://www.youtube.com/watch?v=Kgogah1INcY
or maybe
http://www.youtube.com/watch?v=QAxoBTgytEQ
or maybe even
http://www.youtube.com/watch?v=JhcDQvFedlE
And we'll get screenshots soon enough.
Edit- Bethblogger say "It's all new!" https://twitter.com/Bethblog