Archive Invalidation.
Posted: Mon May 21, 2012 5:37 am
I know this game uses this, even when people have said it doesn't need this to be done anymore.
This isn't related to the 1.4 patch, but I'm getting texture/mesh stretches in my game. LOD's can stretch up to the heavens. Trees/grass nearby can stretch and be elongated across the ground for no reason. Architecture even spazzes out. What does this? How can I fix it? How do I go about updating this, if needed? Does the .BSA's conflict with the mods in the folder directories? I have no extra and unnecessary folders; ie. "Data\Data".
Help.
This isn't related to the 1.4 patch, but I'm getting texture/mesh stretches in my game. LOD's can stretch up to the heavens. Trees/grass nearby can stretch and be elongated across the ground for no reason. Architecture even spazzes out. What does this? How can I fix it? How do I go about updating this, if needed? Does the .BSA's conflict with the mods in the folder directories? I have no extra and unnecessary folders; ie. "Data\Data".
Help.