Cell loading stutter caused by distant land quality setting

I recently started playing Skyrim again and decided to bump the distant object detail up to Ultra, I'd been playing for a few days and eventually got annoyed at the cell loading stutter (especially on horseback) that I could have sworn wasn't there the last time I played, so after disabling every mod, tweak and texture pack I narrowed it down to the distant object detail option, and only that, I could have everything else on low, with no mods and it would still stutter if I had it set to Ultra.
Now I've got distant objects on High and everything else ultra, I've also got a fair amount of object/texture replacers and it's running very nicely, not perfect but this is Gamebryo (yes it is) we're talking about, I was wondering if anyone else has noticed this quirk with distant object detail setting.
i7 950@3.8ghz
6GB DDR3
SSD
Win7 64bit
Nvidia 580 GTX
Forceware 301.24 beta
I suppose it's possible that the forceware beta is causing it but I really like having the extra FPS they've squeezed out of the game
Now I've got distant objects on High and everything else ultra, I've also got a fair amount of object/texture replacers and it's running very nicely, not perfect but this is Gamebryo (yes it is) we're talking about, I was wondering if anyone else has noticed this quirk with distant object detail setting.
i7 950@3.8ghz
6GB DDR3
SSD
Win7 64bit
Nvidia 580 GTX
Forceware 301.24 beta
I suppose it's possible that the forceware beta is causing it but I really like having the extra FPS they've squeezed out of the game
