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[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 5:27 pm
by Kayla Bee
Made a new prefab for position controls:

http://ui.darnified.net/wip/F3/duif3Settings3.avi - XVid, 1280x800, 8.11 MB

You can't see everything too good here because of the video compression, but there's an area behind the text that lights up when you hover it. Click and drag on that with the LMB to move stuff around. You can use the scroll wheel too, which I also do in the video, although it kinda looks like I'm dragging because of the mouse sensitivity. It's not easy being accurate while recording. :)

I'm thinking of removing the arrows, as they're really not needed (maybe if your scrollwheel is busted). :shrug:

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 7:15 pm
by Olga Xx
Is there any chance for a short PreRelase of the UI - or any ETA ? ;) ? I really really miss knowing the stats of my weapons, especially with the many dozends of weapons from FOOK (which i love a LOT) - but not knowing their real stats while playing really svcks a but.

Im basically taking small steps any many breaks hoping for the DarNified UI :D

[WIPz/BETA] DarNified UI F3

PostPosted: Tue Aug 18, 2009 1:12 am
by Glu Glu
No ETA yet. I'm almost done with the last control I needed to make to get the settings working though. Now it's just a matter of filling in some code here and there. Weapon stats will not make it in alpha 10 though.

[WIPz/BETA] DarNified UI F3

PostPosted: Tue Aug 18, 2009 2:24 am
by Sebrina Johnstone
Weapon stats will not make it in alpha 10 though.


Aww, not even 1/2 stats? (base damage & crit mult, without taking into account durability) rest we can live without ^_^.

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 10:23 pm
by Ryan Lutz
Aww, not even 1/2 stats? (base damage & crit mult, without taking into account durability) rest we can live without ^_^.


HugePinball is also working on something and might release it earlier than Darn (who has also to work on other parts of his great UI mod)

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 8:54 pm
by herrade
HugePinball is also working on something and might release it earlier than Darn (who has also to work on other parts of his great UI mod)


You have a link for us :) ?

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 9:31 pm
by Mizz.Jayy
Aww, not even 1/2 stats? (base damage & crit mult, without taking into account durability) rest we can live without ^_^.

Nope. I already have way more stuff added than I intended. Feature creep deluxe. :)

You have a link for us :) ?

http://www.gamesas.com/bgsforums/index.php?showtopic=980371

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 3:18 pm
by naana
Made a new prefab for position controls:

http://ui.darnified.net/wip/F3/duif3Settings3.avi - XVid, 1280x800, 8.11 MB

You can't see everything too good here because of the video compression, but there's an area behind the text that lights up when you hover it. Click and drag on that with the LMB to move stuff around. You can use the scroll wheel too, which I also do in the video, although it kinda looks like I'm dragging because of the mouse sensitivity. It's not easy being accurate while recording. :)

I'm thinking of removing the arrows, as they're really not needed (maybe if your scrollwheel is busted). :shrug:

Everything looks to be working like a dream. I don't think the arrows look bad, plus it helps to have something to indicate a different input types or controls.

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 6:27 pm
by Jessie Rae Brouillette
I just can't wait for all these upgrades to come out. Thanks a lot for this Darn, it looks sweet!

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 10:03 pm
by LijLuva
I seem to be encountering a problem. When reading notes the bottom sentence is either partially cut off or completely missing. I'm not sure if it's a problem with font or what, but any help would be greatly appreciated.
It's not really a game breaking problem, but it is a little bothersome.

[WIPz/BETA] DarNified UI F3

PostPosted: Tue Aug 18, 2009 1:39 am
by Laura Simmonds
That's been fixed for a10. I'm hoping for a release this weekend - no guarantees though. :)

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 8:22 pm
by sw1ss
Great news! Bethesda is aware of the 100 point skill cap...and is doing nothing about it! -_-

http://kotaku.com/5224121/fallout-3-broken-steel-gameplay-footage

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 10:19 pm
by Nims
Wow darn the new movable menu looks great, i think you should leave the arrows there...
From a software dev's pov, users like standard things...
If not arrows, make them + -...

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 10:41 pm
by jadie kell
Great news! Bethesda is aware of the 100 point skill cap...and is doing nothing about it! -_-

http://kotaku.com/5224121/fallout-3-broken-steel-gameplay-footage

Oh boy, so now that means we can have completely maxed-out characters with almost no effort. As if doing it wasn't easy enough already with a little bit of planning. Whee.

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 8:56 pm
by Britta Gronkowski
Great news! Bethesda is aware of the 100 point skill cap...and is doing nothing about it! -_-

I don't see the big deal... haven't you people played the original Fallout games before? it went from 1-100% Same thing here...

[WIPz/BETA] DarNified UI F3

PostPosted: Tue Aug 18, 2009 12:53 am
by Code Affinity
No it was 1-300% i belive

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 5:20 pm
by Richard Dixon
I don't see the big deal... haven't you people played the original Fallout games before? it went from 1-100% Same thing here...


Up to 100 cost 1 point per point of increase, 101-200 cost 2 points per point of increase, 201-300 cost, I believe 4 points per point of increase.

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 10:47 pm
by Penny Wills
what does that have to do with DarN's UI?... its looking nice btw, cant wait to get next version..

[WIPz/BETA] DarNified UI F3

PostPosted: Tue Aug 18, 2009 12:02 am
by Steven Nicholson
Oh boy, so now that means we can have completely maxed-out characters with almost no effort. As if doing it wasn't easy enough already with a little bit of planning. Whee.

As I understand it, the 100 limit is so hardcoded, it's not worth the effort to fix. I consider it a design flaw. I have a feeling it could be worked around though. Jaga started something in that direction before going on one of his walkabouts.

---

Got all the settings added and working now: http://ui.darnified.net/wip/F3/duisettings1.jpg

All that remains is some basic layout work. I may add an alignment setting. Could be good if you decide to move stuff to the other side of the screen...

[WIPz/BETA] DarNified UI F3

PostPosted: Tue Aug 18, 2009 4:53 am
by ^_^
http://ui.darnified.net/wip/F3/duif3Settings4.avi XVid, 1280x800, 3.5 MB

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 8:11 pm
by SamanthaLove
Dude when you post all these things its like your teasing...
Why must you do these things:(
You have no idea how good this looks, and how bad i want it:(

By all means though dont hurry... Dont want a bad version coming out:D

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 10:22 pm
by Yvonne Gruening
Well, it shows progress and allows feedback. Besides, it's fun. :D

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 6:17 pm
by Louise Dennis
Great news! Bethesda is aware of the 100 point skill cap...and is doing nothing about it! -_-

http://kotaku.com/5224121/fallout-3-broken-steel-gameplay-footage

ooooo.... Enclave Hellfire Soldier.....

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 3:43 pm
by Dustin Brown
Haha yeah i now mate... im just playing with ya..
The amount of progress you have made is great

[WIPz/BETA] DarNified UI F3

PostPosted: Mon Aug 17, 2009 2:09 pm
by Brooks Hardison
Alpha 10 LIVE

Changes:
  • Added xPanels
  • Added in-game settings
  • Added custom scrollbar settings
  • Sleep/wait Menu: Added setting for max hours
  • Message Menu: Added setting for message text font
  • Map Menu: Fixed note clipping
  • FOMOD: Added bInvalidateOlderFiles check

Download in the OP.