When I recently enabled Dawnguard on my existing vampire character, I was a bit dismayed at the graphical changes that were applied to all vampires - especially the player characters. It kinds of strains immersion when you're walking around town with a leathery face and glowing eyes and nobody seems to have the slightest clue that you may be a vampire. So, I started thinking about a making a mod that would change your appearance from "normal" to hideous based on the stage of vampirism that you're at.
After digging around a bit looking for possible ways of doing this, it's not looking too promising - but I'm far from an expert on the CK, so I figured I'd pick the brain of the collective hive mind here.
The basics would be like this:
- Stage One: Identical to the vanilla game with the same changes to face and eyes
- Stage Two: Same as stage one or perhaps further change to eye color
- Stage Three: Eyes change to the DG glowing eyes, face stays the same
- Stage Four: DG glowing eyes and vampire facial textures.
Now the eyes I don't think would be much of a problem since there is the Actor Script function
SetEyeTexture that could switch them out as needed. The problem is there doesn't seem to be a similar function to swap textures for anything else, even though skin textures are defined through
TextureSet and
HeadPart just like the eye textures are.