If I was launching a 10+ million dollar title...

Post » Thu May 10, 2012 11:28 pm

Buy 200 PCs with varying OS and Hardware.

Install my game on those 200 PCs.

Find people to come and play my game for 20 hours on each PC. Perhaps even have 3 different people assigned to each PC for 20 hours each.. giving me 60 hours of gameplay on each machine.

Fix 100% of the issues that came up for those 200 players before I release the title to the general public.


...

I love Bethesa.. love TES... but the types of bugs and issues people are having make korean MMO conversions look clean. If Bethesda isn't going to have any sort of public beta... they need to invest in house $ and time to fixing these things prior to release.
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