http://i.imgur.com/5EyMI.jpg (drawn a while ago to remind me of the concept) shows what I want to be able to do for this dungeon in my quest. I have a feeling that the water mechanics will not be able to get those air pockets in there so the player doesn't drown. If this is true then another idea I had was to replenish air using some type of object activated by the player or replenish air as they traveled through some type of trigger.
Thoughts on how to go about this?