Weapon damage cap?

Post » Fri Feb 01, 2013 5:19 am

We know armor has a cap (wich is good), but should there also be a weapon damage (melee/bows) cap also?
Or is it ok too have OP weapons (even if you don't use Alchemy/enchant/smithing circle)?
User avatar
Lauren Graves
 
Posts: 3343
Joined: Fri Aug 04, 2006 6:03 pm

Post » Fri Feb 01, 2013 5:39 am

There's nothing wrong with it, it's a single player game so it doesn't hurt anyone or anything if you choose to make OP weapons and armor for that matter :goodjob:
User avatar
Sarah Unwin
 
Posts: 3413
Joined: Tue Aug 01, 2006 10:31 pm

Post » Fri Feb 01, 2013 10:46 am

Depends on your definition of op and difficulty options and mods installed. Cap wise, there is nothing but the crazy high numbers the game isn't programmed for that just cause cdts.
User avatar
No Name
 
Posts: 3456
Joined: Mon Dec 03, 2007 2:30 am

Post » Fri Feb 01, 2013 4:59 am

Having a weapon cap doesn't make the game any harder. But it certainly does wreck your mouse & hand more. Why bother with it? You can always limit your weapon damage, if you feel that it makes the game more challenging.
User avatar
Gemma Flanagan
 
Posts: 3432
Joined: Sun Aug 13, 2006 6:34 pm


Return to V - Skyrim