[RelzWIP] Weapons and Armor fixes

Post » Sun May 20, 2012 5:03 pm

http://www.skyrimnexus.com/downloads/file.php?id=4719 (version 1.04)

Several Weapons and Armors have bad properties (e.g. Orcish WarAxe considered to be made of Iron, 2-Handed Sword considered a 1-Handed Sword for perks purposes, etc.). This mod (in theory) fixes them all. Well all weapons at least. I'll add Armors soon. See mod description for full details.

If I missed something let me know.

-- Headbomb


(See also http://www.reddit.com/r/skyrim/comments/o6ivz/bethesda_qa_and_respect_for_gamers on the issue.)
User avatar
Hannah Barnard
 
Posts: 3421
Joined: Fri Feb 09, 2007 9:42 am

Post » Sun May 20, 2012 8:52 pm

Now we need someone who know how to edit meshes to fix Ancient Nord Armor weighting and clipping in 1st and 3rd person view.
User avatar
Tyrone Haywood
 
Posts: 3472
Joined: Sun Apr 29, 2007 7:10 am

Post » Sun May 20, 2012 9:46 pm

Version 0.6 out.
User avatar
Nicole M
 
Posts: 3501
Joined: Thu Jun 15, 2006 6:31 am

Post » Sun May 20, 2012 3:45 pm

good job in making it compatible with the Craftmanship mod,
User avatar
Rhiannon Jones
 
Posts: 3423
Joined: Thu Sep 21, 2006 3:18 pm

Post » Sun May 20, 2012 10:05 pm

0.9 is out.
User avatar
lolly13
 
Posts: 3349
Joined: Tue Jul 25, 2006 11:36 am

Post » Mon May 21, 2012 3:55 am

0.95 is out. Recommended upgrade.
User avatar
Cedric Pearson
 
Posts: 3487
Joined: Fri Sep 28, 2007 9:39 pm

Post » Sun May 20, 2012 9:09 pm

Version 1.04 is out now. If you haven't upgraded since 0.95, you really should. Since then, several more things have been implemented such as

* Correct weapon speeds and reach
* Draugr (Ancient Nord) armors considered Steel and nor Daedric
* Battleaxes / War Axes are consistantly named
* Ebony Maces / War Axes now have the correct damage
* Several keyword tweaks for apparel.
* Several item descriptions fixed or improved.
* And many more things

As usual, I highly recommend using this with http://www.skyrimnexus.com/downloads/file.php?id=6047 which makes sure Smithing Perks behave properly, and http://www.skyrimnexus.com/downloads/file.php?id=1020 which add missing crafting/improving recipes.
User avatar
Cassie Boyle
 
Posts: 3468
Joined: Sun Nov 05, 2006 9:33 am


Return to V - Skyrim